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Rename visual shader editor setting category for proper capitalization
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3 changed files with 3 additions and 3 deletions
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@ -6249,7 +6249,7 @@ void VisualShaderNodePortPreview::setup(const Ref<VisualShader> &p_shader, Visua
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}
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Size2 VisualShaderNodePortPreview::get_minimum_size() const {
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int port_preview_size = EditorSettings::get_singleton()->get("editors/visual_editors/visualshader/port_preview_size");
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int port_preview_size = EditorSettings::get_singleton()->get("editors/visual_editors/visual_shader/port_preview_size");
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return Size2(port_preview_size, port_preview_size) * EDSCALE;
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}
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