mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
Expose VisualServer.viewport_set_use_32_bpc_depth()
to the scripting API
Previously, only the Viewport methods/properties were exposed to the scripting API.
This commit is contained in:
parent
537c0705f7
commit
ed4976d1d5
3 changed files with 13 additions and 2 deletions
|
@ -2095,6 +2095,7 @@ void VisualServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("viewport_set_use_debanding", "viewport", "debanding"), &VisualServer::viewport_set_use_debanding);
|
||||
ClassDB::bind_method(D_METHOD("viewport_set_sharpen_intensity", "viewport", "intensity"), &VisualServer::viewport_set_sharpen_intensity);
|
||||
ClassDB::bind_method(D_METHOD("viewport_set_hdr", "viewport", "enabled"), &VisualServer::viewport_set_hdr);
|
||||
ClassDB::bind_method(D_METHOD("viewport_set_use_32_bpc_depth", "viewport", "enabled"), &VisualServer::viewport_set_use_32_bpc_depth);
|
||||
ClassDB::bind_method(D_METHOD("viewport_set_usage", "viewport", "usage"), &VisualServer::viewport_set_usage);
|
||||
ClassDB::bind_method(D_METHOD("viewport_get_render_info", "viewport", "info"), &VisualServer::viewport_get_render_info);
|
||||
ClassDB::bind_method(D_METHOD("viewport_set_debug_draw", "viewport", "draw"), &VisualServer::viewport_set_debug_draw);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue