[Scene] Add SceneStringNames::pressed

This commit is contained in:
A Thousand Ships 2024-05-14 09:40:21 +02:00
parent 78cce1954d
commit ee79386f7b
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GPG key ID: 2033189A662F8BD7
147 changed files with 727 additions and 722 deletions

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@ -286,7 +286,7 @@ ShaderFileEditor::ShaderFileEditor() {
stage_hb->add_child(button);
stages[i] = button;
button->set_button_group(bg);
button->connect("pressed", callable_mp(this, &ShaderFileEditor::_version_selected).bind(i));
button->connect(SceneStringName(pressed), callable_mp(this, &ShaderFileEditor::_version_selected).bind(i));
}
error_text = memnew(RichTextLabel);