[Scene] Add SceneStringNames::pressed

This commit is contained in:
A Thousand Ships 2024-05-14 09:40:21 +02:00
parent 78cce1954d
commit ee79386f7b
No known key found for this signature in database
GPG key ID: 2033189A662F8BD7
147 changed files with 727 additions and 722 deletions

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@ -885,10 +885,10 @@ ScriptCreateDialog::ScriptCreateDialog() {
hb->add_child(parent_name);
register_text_enter(parent_name);
parent_search_button = memnew(Button);
parent_search_button->connect("pressed", callable_mp(this, &ScriptCreateDialog::_browse_class_in_tree));
parent_search_button->connect(SceneStringName(pressed), callable_mp(this, &ScriptCreateDialog::_browse_class_in_tree));
hb->add_child(parent_search_button);
parent_browse_button = memnew(Button);
parent_browse_button->connect("pressed", callable_mp(this, &ScriptCreateDialog::_browse_path).bind(true, false));
parent_browse_button->connect(SceneStringName(pressed), callable_mp(this, &ScriptCreateDialog::_browse_path).bind(true, false));
hb->add_child(parent_browse_button);
gc->add_child(memnew(Label(TTR("Inherits:"))));
gc->add_child(hb);
@ -900,7 +900,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
use_templates = memnew(CheckBox);
use_templates->set_pressed(is_using_templates);
use_templates->connect("pressed", callable_mp(this, &ScriptCreateDialog::_use_template_pressed));
use_templates->connect(SceneStringName(pressed), callable_mp(this, &ScriptCreateDialog::_use_template_pressed));
template_hb->add_child(use_templates);
template_inactive_message = "";
@ -916,7 +916,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
built_in = memnew(CheckBox);
built_in->set_text(TTR("On"));
built_in->connect("pressed", callable_mp(this, &ScriptCreateDialog::_built_in_pressed));
built_in->connect(SceneStringName(pressed), callable_mp(this, &ScriptCreateDialog::_built_in_pressed));
gc->add_child(memnew(Label(TTR("Built-in Script:"))));
gc->add_child(built_in);
@ -930,7 +930,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
hb->add_child(file_path);
register_text_enter(file_path);
path_button = memnew(Button);
path_button->connect("pressed", callable_mp(this, &ScriptCreateDialog::_browse_path).bind(false, true));
path_button->connect(SceneStringName(pressed), callable_mp(this, &ScriptCreateDialog::_browse_path).bind(false, true));
hb->add_child(path_button);
Label *label = memnew(Label(TTR("Path:")));
gc->add_child(label);