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Move project-specific editor data into res://.godot/editor
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2 changed files with 11 additions and 22 deletions
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@ -46,6 +46,7 @@ class EditorSettings : public Resource {
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_THREAD_SAFE_CLASS_
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public:
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inline static const String PROJECT_EDITOR_SETTINGS_PATH = "res://.godot/editor";
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struct Plugin {
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EditorPlugin *instance = nullptr;
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String path;
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