Move project-specific editor data into res://.godot/editor

This commit is contained in:
Aaron Franke 2020-10-11 13:06:30 -04:00
parent 9e0bdeb5de
commit ee798c4f49
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2 changed files with 11 additions and 22 deletions

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@ -46,6 +46,7 @@ class EditorSettings : public Resource {
_THREAD_SAFE_CLASS_
public:
inline static const String PROJECT_EDITOR_SETTINGS_PATH = "res://.godot/editor";
struct Plugin {
EditorPlugin *instance = nullptr;
String path;