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GDScript: Use default path in test generator if not provided
Since it's almost always used with the same path, assume it is running
from the Godot source root.
(cherry picked from commit 221deb1cc1)
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1b74572377
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1 changed files with 5 additions and 5 deletions
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@ -350,13 +350,13 @@ void GDScriptTestRunner::handle_cmdline() {
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for (List<String>::Element *E = cmdline_args.front(); E; E = E->next()) {
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String &cmd = E->get();
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if (cmd == "--gdscript-generate-tests") {
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if (E->next() == nullptr) {
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ERR_PRINT("Needed a path for the test files.");
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exit(-1);
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String path;
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if (E->next()) {
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path = E->next()->get();
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} else {
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path = "modules/gdscript/tests/scripts";
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}
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const String &path = E->next()->get();
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GDScriptTestRunner runner(path, false, cmdline_args.find("--print-filenames") != nullptr);
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bool completed = runner.generate_outputs();
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