CollisionPolygon (3D)

Workaround for round() on PC.
This commit is contained in:
Juan Linietsky 2014-09-16 21:19:54 -03:00
parent 642c63319e
commit f00f4b9296
16 changed files with 1114 additions and 69 deletions

View file

@ -690,10 +690,16 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
case BUTTON_WHEEL_UP: {
cursor.distance/=1.08;
if (cursor.distance<0.001)
cursor.distance=0.001;
} break;
case BUTTON_WHEEL_DOWN: {
if (cursor.distance<0.001)
cursor.distance=0.001;
cursor.distance*=1.08;
} break;