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	Haiku: implement get_mouse_pos() and get_mouse_button_state()
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					 3 changed files with 17 additions and 11 deletions
				
			
		|  | @ -6,6 +6,7 @@ HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) | |||
| { | ||||
| 	last_mouse_pos_valid = false; | ||||
| 	last_buttons_state = 0; | ||||
| 	last_button_mask = 0; | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
|  | @ -154,11 +155,11 @@ void HaikuDirectWindow::DispatchMouseMoved(BMessage* message) { | |||
| 	uint32 buttons = message->FindInt32("buttons"); | ||||
| 
 | ||||
| 	if (!last_mouse_pos_valid) { | ||||
| 		last_mouse_pos = pos; | ||||
| 		last_mouse_position = pos; | ||||
| 		last_mouse_pos_valid = true; | ||||
| 	} | ||||
| 
 | ||||
| 	Point2i rel = pos - last_mouse_pos; | ||||
| 	Point2i rel = pos - last_mouse_position; | ||||
| 
 | ||||
| 	InputEvent motion_event; | ||||
| 	motion_event.ID = ++event_id; | ||||
|  | @ -178,7 +179,7 @@ void HaikuDirectWindow::DispatchMouseMoved(BMessage* message) { | |||
| 	motion_event.mouse_motion.relative_x = rel.x; | ||||
| 	motion_event.mouse_motion.relative_y = rel.y; | ||||
| 
 | ||||
| 	last_mouse_pos=pos; | ||||
| 	last_mouse_position = pos; | ||||
| 
 | ||||
| 	input->parse_input_event(motion_event); | ||||
| } | ||||
|  | @ -194,8 +195,8 @@ inline InputModifierState HaikuDirectWindow::GetKeyModifierState(uint32 p_state) | |||
| 	return state; | ||||
| } | ||||
| 
 | ||||
| inline unsigned int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) { | ||||
| 	unsigned int state = 0; | ||||
| inline int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) { | ||||
| 	int state = 0; | ||||
| 
 | ||||
| 	if (p_state & B_PRIMARY_MOUSE_BUTTON) { | ||||
| 		state |= 1 << 0; | ||||
|  | @ -209,5 +210,7 @@ inline unsigned int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) { | |||
| 		state |= 1 << 2; | ||||
| 	} | ||||
| 
 | ||||
| 	last_button_mask = state; | ||||
| 
 | ||||
| 	return state; | ||||
| } | ||||
|  |  | |||
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	 Kostadin Damyanov
						Kostadin Damyanov