Editor: Restructure editor code

Moving various editor files into sub folders to reduce clutter
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A Thousand Ships 2025-06-10 16:47:26 +02:00
parent 3954b2459d
commit f11aff3841
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GPG key ID: DEFC5A5B1306947D
601 changed files with 1195 additions and 1019 deletions

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@ -34,8 +34,8 @@
#ifdef TOOLS_ENABLED
#include "editor/editor_data.h"
#include "editor/editor_settings.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/scene/canvas_item_editor_plugin.h"
#include "editor/settings/editor_settings.h"
#endif //TOOLS_ENABLED
bool Bone2D::_set(const StringName &p_path, const Variant &p_value) {