Fix various typos

* Add TODO notes for typos that should be fixed for 5.0

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
This commit is contained in:
Aarni Koskela 2025-01-08 11:56:49 +02:00
parent d2ada64a03
commit f134769506
86 changed files with 396 additions and 396 deletions

View file

@ -103,7 +103,7 @@ void RendererCanvasRenderRD::_update_transform_to_mat4(const Transform3D &p_tran
RendererCanvasRender::PolygonID RendererCanvasRenderRD::request_polygon(const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights) {
// Care must be taken to generate array formats
// in ways where they could be reused, so we will
// put single-occuring elements first, and repeated
// put single-occurring elements first, and repeated
// elements later. This way the generated formats are
// the same no matter the length of the arrays.
// This dramatically reduces the amount of pipeline objects