Fix missing time for some script functions in profiler

Fixes the issue by adding a mechanism by which the functions that were
previously disappearing can be profiled too. This is optional with
an editor setting, since collecting more information naturally slows the engine
further while profiling.

Fixes #23715, #40251, #29049
This commit is contained in:
msreis 2023-03-05 14:37:11 +02:00 committed by Yuri Sizov
parent 1f5d4a62e9
commit f1cc14d525
16 changed files with 191 additions and 57 deletions

View file

@ -758,6 +758,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, uint64_t p_thread
int calls = frame.script_functions[i].call_count;
float total = frame.script_functions[i].total_time;
float self = frame.script_functions[i].self_time;
float internal = frame.script_functions[i].internal_time;
EditorProfiler::Metric::Category::Item item;
if (profiler_signature.has(signature)) {
@ -782,6 +783,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, uint64_t p_thread
item.calls = calls;
item.self = self;
item.total = total;
item.internal = internal;
funcs.items.write[i] = item;
}
@ -1097,7 +1099,9 @@ void ScriptEditorDebugger::_profiler_activate(bool p_enable, int p_type) {
// Add max funcs options to request.
Array opts;
int max_funcs = EDITOR_GET("debugger/profiler_frame_max_functions");
bool include_native = EDITOR_GET("debugger/profile_native_calls");
opts.push_back(CLAMP(max_funcs, 16, 512));
opts.push_back(include_native);
msg_data.push_back(opts);
}
_put_msg("profiler:servers", msg_data);