Update the splash screen logic for the Godot app template

Due to limitations to the splash screen introduced in Android 12, the splash screen logic is updated to the same logic as used on other platforms, i.e: the splash screen is rendered by the Godot engine instead of the Android runtime.
This commit is contained in:
Fredia Huya-Kouadio 2024-06-09 17:02:03 -07:00
parent dd966f5680
commit f20e21a6d6
9 changed files with 32 additions and 156 deletions

View file

@ -2896,7 +2896,7 @@ Error Main::setup2() {
MAIN_PRINT("Main: Setup Logo");
#if !defined(TOOLS_ENABLED) && (defined(WEB_ENABLED) || defined(ANDROID_ENABLED))
#if !defined(TOOLS_ENABLED) && defined(WEB_ENABLED)
bool show_logo = false;
#else
bool show_logo = true;