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GDScript: Don't coerce default values to the export hint type
This behavior is inconsistent with non tools builds and can create issues. Instead, a warning is emitted if there's a type mismatch. If the type can't be converted, an error is shown instead. For the editor it gives a converted value to avoid issues with the property editor, which expects the correct type.
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4 changed files with 28 additions and 7 deletions
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@ -450,7 +450,19 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc
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}
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members_cache.push_back(c->variables[i]._export);
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member_default_values_cache[c->variables[i].identifier] = c->variables[i].default_value;
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Variant::Type default_value_type = c->variables[i].default_value.get_type();
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Variant::Type export_type = c->variables[i]._export.type;
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// Convert the default value to the export type to avoid issues with the property editor and scene serialization.
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// This is done only in the export side, the script itself will use the default value with no type change.
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if (default_value_type != Variant::NIL && default_value_type != export_type) {
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Variant::CallError ce;
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const Variant *args = &c->variables[i].default_value;
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member_default_values_cache[c->variables[i].identifier] = Variant::construct(export_type, &args, 1, ce);
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} else {
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member_default_values_cache[c->variables[i].identifier] = c->variables[i].default_value;
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}
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}
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_signals.clear();
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@ -2014,6 +2026,10 @@ String GDScriptWarning::get_message() const {
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case STANDALONE_TERNARY: {
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return "Standalone ternary conditional operator: the return value is being discarded.";
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}
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case EXPORT_HINT_TYPE_MISTMATCH: {
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CHECK_SYMBOLS(2);
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return vformat("The type of the default value (%s) doesn't match the type of the export hint (%s). The type won't be coerced.", symbols[0], symbols[1]);
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}
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case WARNING_MAX:
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break; // Can't happen, but silences warning
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}
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@ -2057,6 +2073,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
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"UNSAFE_CALL_ARGUMENT",
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"DEPRECATED_KEYWORD",
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"STANDALONE_TERNARY",
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"EXPORT_HINT_TYPE_MISTMATCH",
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nullptr
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};
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