Properly calculate binormal when creating SurfaceTool from arrays

This commit is contained in:
clayjohn 2024-02-23 10:22:01 -08:00
parent 16d61427ca
commit f267b2aa87
2 changed files with 4 additions and 4 deletions

View file

@ -340,7 +340,7 @@ void _get_axis_angle(const Vector3 &p_normal, const Vector4 &p_tangent, float &r
if (d < 0.0) {
r_angle = CLAMP((1.0 - r_angle / Math_PI) * 0.5, 0.0, 0.49999);
} else {
r_angle = (r_angle / Math_PI) * 0.5 + 0.5;
r_angle = CLAMP((r_angle / Math_PI) * 0.5 + 0.5, 0.500008, 1.0);
}
}