add rest fixer to importer retarget

This commit is contained in:
Silc Renew 2022-07-05 14:04:17 +09:00
parent 9904a9db5a
commit f3af3aedfe
13 changed files with 1021 additions and 27 deletions

View file

@ -32,6 +32,7 @@
#include "editor/editor_scale.h"
#include "editor/import/post_import_plugin_skeleton_renamer.h"
#include "editor/import/post_import_plugin_skeleton_rest_fixer.h"
#include "editor/import/scene_import_settings.h"
void BoneMapperButton::fetch_textures() {
@ -71,6 +72,10 @@ void BoneMapperButton::set_state(BoneMapState p_state) {
}
}
bool BoneMapperButton::is_require() const {
return require;
}
void BoneMapperButton::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@ -79,8 +84,9 @@ void BoneMapperButton::_notification(int p_what) {
}
}
BoneMapperButton::BoneMapperButton(const StringName p_profile_bone_name, bool p_selected) {
BoneMapperButton::BoneMapperButton(const StringName p_profile_bone_name, bool p_require, bool p_selected) {
profile_bone_name = p_profile_bone_name;
require = p_require;
selected = p_selected;
}
@ -89,7 +95,7 @@ BoneMapperButton::~BoneMapperButton() {
void BoneMapperItem::create_editor() {
skeleton_bone_selector = memnew(EditorPropertyTextEnum);
skeleton_bone_selector->setup(skeleton_bone_names);
skeleton_bone_selector->setup(skeleton_bone_names, false, true);
skeleton_bone_selector->set_label(profile_bone_name);
skeleton_bone_selector->set_selectable(false);
skeleton_bone_selector->set_object_and_property(bone_map.ptr(), "bone_map/" + String(profile_bone_name));
@ -251,7 +257,7 @@ void BoneMapper::recreate_editor() {
for (int i = 0; i < len; i++) {
if (profile->get_group(i) == profile->get_group_name(current_group_idx)) {
BoneMapperButton *mb = memnew(BoneMapperButton(profile->get_bone_name(i), current_bone_idx == i));
BoneMapperButton *mb = memnew(BoneMapperButton(profile->get_bone_name(i), profile->is_require(i), current_bone_idx == i));
mb->connect("pressed", callable_mp(this, &BoneMapper::set_current_bone_idx), varray(i), CONNECT_DEFERRED);
mb->set_h_grow_direction(GROW_DIRECTION_BOTH);
mb->set_v_grow_direction(GROW_DIRECTION_BOTH);
@ -284,8 +290,6 @@ void BoneMapper::recreate_items() {
Ref<SkeletonProfile> profile = bone_map->get_profile();
if (profile.is_valid()) {
PackedStringArray skeleton_bone_names;
skeleton_bone_names.push_back(String());
int len = skeleton->get_bone_count();
for (int i = 0; i < len; i++) {
skeleton_bone_names.push_back(skeleton->get_bone_name(i));
@ -314,7 +318,11 @@ void BoneMapper::_update_state() {
bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_ERROR);
}
} else {
bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_UNSET);
if (bone_mapper_buttons[i]->is_require()) {
bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_ERROR);
} else {
bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_UNSET);
}
}
}
}
@ -396,9 +404,12 @@ void BoneMapEditor::_notification(int p_what) {
create_editors();
} break;
case NOTIFICATION_EXIT_TREE: {
if (!bone_mapper) {
return;
}
remove_child(bone_mapper);
bone_mapper->queue_delete();
}
} break;
}
}
@ -436,4 +447,8 @@ BoneMapEditorPlugin::BoneMapEditorPlugin() {
Ref<PostImportPluginSkeletonRenamer> post_import_plugin_renamer;
post_import_plugin_renamer.instantiate();
add_scene_post_import_plugin(post_import_plugin_renamer);
Ref<PostImportPluginSkeletonRestFixer> post_import_plugin_rest_fixer;
post_import_plugin_rest_fixer.instantiate();
add_scene_post_import_plugin(post_import_plugin_rest_fixer);
}