Merge pull request #112344 from blueskythlikesclouds/d3d12-transparent-background-fix

Create HWND swap chain when window transparency is disabled on D3D12.
This commit is contained in:
Thaddeus Crews 2025-11-04 16:32:48 -06:00
commit f3c30408d4
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2 changed files with 40 additions and 31 deletions

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@ -2387,9 +2387,11 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_initiali
r_style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
r_style_ex |= WS_EX_ACCEPTFILES;
if (OS::get_singleton()->get_current_rendering_driver_name() == "d3d12") {
#ifdef DCOMP_ENABLED
if (OS::get_singleton()->is_layered_allowed() && OS::get_singleton()->get_current_rendering_driver_name() == "d3d12") {
r_style_ex |= WS_EX_NOREDIRECTIONBITMAP;
}
#endif
}
void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint) {