mirror of
https://github.com/godotengine/godot.git
synced 2025-12-07 22:00:10 +00:00
Fix crash when guessing type of variable declared to itself
Fixes #10972
(cherry picked from commit b7fd065f5c)
This commit is contained in:
parent
b5c444a671
commit
f4a6e3dded
1 changed files with 3 additions and 1 deletions
|
|
@ -960,7 +960,7 @@ static bool _guess_identifier_type_in_block(GDCompletionContext &context, int p_
|
|||
}
|
||||
|
||||
//use the last assignment, (then backwards?)
|
||||
if (last_assign) {
|
||||
if (last_assign && last_assign_line != p_line) {
|
||||
|
||||
return _guess_expression_type(context, last_assign, last_assign_line, r_type);
|
||||
}
|
||||
|
|
@ -1094,6 +1094,8 @@ static bool _guess_identifier_type(GDCompletionContext &context, int p_line, con
|
|||
r_type = _get_type_from_pinfo(context._class->variables[i]._export);
|
||||
return true;
|
||||
} else if (context._class->variables[i].expression) {
|
||||
if (p_line <= context._class->variables[i].line)
|
||||
return false;
|
||||
|
||||
bool rtype = _guess_expression_type(context, context._class->variables[i].expression, context._class->variables[i].line, r_type);
|
||||
if (rtype && r_type.type != Variant::NIL)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue