mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Fixed typo: 'texure' to 'texture'
This commit is contained in:
parent
7213e67f6a
commit
f50a0cecd9
5 changed files with 5 additions and 5 deletions
|
|
@ -38,7 +38,7 @@ class ImmediateGeometry : public GeometryInstance {
|
|||
OBJ_TYPE(ImmediateGeometry, GeometryInstance);
|
||||
|
||||
RID im;
|
||||
//a list of texures drawn need to be kept, to avoid references
|
||||
//a list of textures drawn need to be kept, to avoid references
|
||||
// in VisualServer from becoming invalid if the texture is no longer used
|
||||
List<Ref<Texture> > cached_textures;
|
||||
bool empty;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue