Make script type distinguishable by icon

This commit is contained in:
kobewi 2021-12-02 13:01:49 +01:00
parent 28174d531b
commit f524ddebd5
5 changed files with 34 additions and 2 deletions

View file

@ -396,8 +396,17 @@ String ScriptTextEditor::get_name() {
}
Ref<Texture2D> ScriptTextEditor::get_theme_icon() {
if (get_parent_control() && get_parent_control()->has_theme_icon(script->get_class(), "EditorIcons")) {
return get_parent_control()->get_theme_icon(script->get_class(), "EditorIcons");
if (get_parent_control()) {
String icon_name = script->get_class();
if (script->is_built_in()) {
icon_name += "Internal";
}
if (get_parent_control()->has_theme_icon(icon_name, "EditorIcons")) {
return get_parent_control()->get_theme_icon(icon_name, "EditorIcons");
} else if (get_parent_control()->has_theme_icon(script->get_class(), "EditorIcons")) {
return get_parent_control()->get_theme_icon(script->get_class(), "EditorIcons");
}
}
return Ref<Texture2D>();