Re-Implement GPU particles on master.

-No new features yet
-Unlike godot 3.x, sorting happens using GPU
This commit is contained in:
Juan Linietsky 2020-08-19 10:38:24 -03:00
parent a3f5dac84f
commit f5f27bacdb
16 changed files with 1919 additions and 63 deletions

View file

@ -2044,6 +2044,7 @@ void RenderingServerScene::_prepare_scene(const Transform p_cam_transform, const
keep = false;
} else {
RSG::storage->particles_request_process(ins->base);
RSG::storage->particles_set_view_axis(ins->base, -p_cam_transform.basis.get_axis(2).normalized());
//particles visible? request redraw
RenderingServerRaster::redraw_request();
}