Web: Clarify that OS.get_unique_id is not supported

Remove the base error message in `OS`, we no longer really error out this
way for not implemented methods. Instead, each platform should override them
to provide the context they want.

Fixes #82439.

(cherry picked from commit 0a10f09ce4)
This commit is contained in:
Rémi Verschelde 2023-09-27 15:17:02 +02:00
parent 574a5e59f3
commit f706a3bd54
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4 changed files with 7 additions and 2 deletions

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@ -1005,6 +1005,10 @@ int OS_JavaScript::get_processor_count() const {
return godot_js_os_hw_concurrency_get();
}
String OS_JavaScript::get_unique_id() const {
ERR_FAIL_V_MSG("", "OS::get_unique_id() is not available on the HTML5 platform.");
}
bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
if (p_feature == "HTML5" || p_feature == "web") {
return true;