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	Initialize class/struct variables with default values in modules/
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					 100 changed files with 533 additions and 772 deletions
				
			
		|  | @ -45,7 +45,7 @@ class GodotRayWorldAlgorithm : public btActivatingCollisionAlgorithm { | |||
| 	const btDiscreteDynamicsWorld *m_world; | ||||
| 	btPersistentManifold *m_manifoldPtr; | ||||
| 	bool m_ownManifold = false; | ||||
| 	bool m_isSwapped; | ||||
| 	bool m_isSwapped = false; | ||||
| 
 | ||||
| public: | ||||
| 	GodotRayWorldAlgorithm(const btDiscreteDynamicsWorld *world, btPersistentManifold *mf, const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped); | ||||
|  |  | |||
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	 Rafał Mikrut
						Rafał Mikrut