mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Initialize class/struct variables with default values in modules/
This commit is contained in:
parent
57e2822a05
commit
f7209b459b
100 changed files with 533 additions and 772 deletions
|
|
@ -44,10 +44,10 @@ class PluginScriptInstance : public ScriptInstance {
|
|||
|
||||
private:
|
||||
Ref<PluginScript> _script;
|
||||
Object *_owner;
|
||||
Object *_owner = nullptr;
|
||||
Variant _owner_variant;
|
||||
godot_pluginscript_instance_data *_data;
|
||||
const godot_pluginscript_instance_desc *_desc;
|
||||
godot_pluginscript_instance_data *_data = nullptr;
|
||||
const godot_pluginscript_instance_desc *_desc = nullptr;
|
||||
|
||||
public:
|
||||
_FORCE_INLINE_ Object *get_owner() { return _owner; }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue