Copy audio data to dest when bypassing pitch effect

This commit is contained in:
Julian 2025-03-13 17:12:08 -04:00
parent 701505eb4f
commit f7bb2c8b11

View file

@ -288,6 +288,9 @@ void SMBPitchShift::smbFft(float *fftBuffer, long fftFrameSize, long sign)
void AudioEffectPitchShiftInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
// Avoid distortion by skipping processing if pitch_scale is 1.0.
if (Math::is_equal_approx(base->pitch_scale, 1.0f)) {
for (int i = 0; i < p_frame_count; i++) {
p_dst_frames[i] = p_src_frames[i];
}
return;
}