Allow overriding how scripted objects are converted to strings

solves #26796

- ADD `String to_string()` method to Object which can be overriden by `String _to_string()` in scripts
- ADD `String to_string(r_valid)` method to ScriptInstance to allow langauges to control how scripted objects are converted to strings
- IMPLEMENT to_string for GDScriptInstance, VisualScriptInstance, and NativeScriptInstance
- ADD Documentation about `Object.to_string` and `Object._to_string`
- Changed `Variant::operator String` to use `obj->to_string()`
This commit is contained in:
Leonard Meagher 2019-04-09 22:07:40 -07:00
parent 5772f60f96
commit f7eb426e2e
14 changed files with 107 additions and 1 deletions

View file

@ -30,6 +30,7 @@
#include "script_language.h"
#include "core/core_string_names.h"
#include "core/project_settings.h"
ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];