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Update the gradle build tasks to generate play store builds.
Configure the gradle builds to sign and build the release version of the Godot Android Editor
(cherry picked from commit 0d569bea5d)
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7 changed files with 133 additions and 58 deletions
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@ -135,7 +135,7 @@ ext.generateGodotLibraryVersion = { List<String> requiredKeys ->
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String statusValue = map["status"]
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if (statusValue == null) {
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statusCode = 0
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} else if (statusValue.startsWith("alpha")) {
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} else if (statusValue.startsWith("alpha") || statusValue.startsWith("dev")) {
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statusCode = 1
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} else if (statusValue.startsWith("beta")) {
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statusCode = 2
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