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	Effective DisplayServer separation, rename X11 -> LinuxBSD
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								platform/linuxbsd/detect_prime_x11.cpp
									
										
									
									
									
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								platform/linuxbsd/detect_prime_x11.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,238 @@ | |||
| /*************************************************************************/ | ||||
| /*  detect_prime_x11.cpp                                                 */ | ||||
| /*************************************************************************/ | ||||
| /*                       This file is part of:                           */ | ||||
| /*                           GODOT ENGINE                                */ | ||||
| /*                      https://godotengine.org                          */ | ||||
| /*************************************************************************/ | ||||
| /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | ||||
| /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | ||||
| /*                                                                       */ | ||||
| /* Permission is hereby granted, free of charge, to any person obtaining */ | ||||
| /* a copy of this software and associated documentation files (the       */ | ||||
| /* "Software"), to deal in the Software without restriction, including   */ | ||||
| /* without limitation the rights to use, copy, modify, merge, publish,   */ | ||||
| /* distribute, sublicense, and/or sell copies of the Software, and to    */ | ||||
| /* permit persons to whom the Software is furnished to do so, subject to */ | ||||
| /* the following conditions:                                             */ | ||||
| /*                                                                       */ | ||||
| /* The above copyright notice and this permission notice shall be        */ | ||||
| /* included in all copies or substantial portions of the Software.       */ | ||||
| /*                                                                       */ | ||||
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | ||||
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | ||||
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||||
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | ||||
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | ||||
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | ||||
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||||
| /*************************************************************************/ | ||||
| 
 | ||||
| #ifdef X11_ENABLED | ||||
| #if defined(OPENGL_ENABLED) | ||||
| 
 | ||||
| #include "detect_prime.h" | ||||
| 
 | ||||
| #include "core/print_string.h" | ||||
| #include "core/ustring.h" | ||||
| 
 | ||||
| #include <stdlib.h> | ||||
| 
 | ||||
| #include <GL/gl.h> | ||||
| #include <GL/glx.h> | ||||
| #include <X11/Xlib.h> | ||||
| #include <X11/Xutil.h> | ||||
| 
 | ||||
| #include <cstring> | ||||
| 
 | ||||
| #include <sys/types.h> | ||||
| #include <sys/wait.h> | ||||
| #include <unistd.h> | ||||
| 
 | ||||
| #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 | ||||
| #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 | ||||
| 
 | ||||
| typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); | ||||
| 
 | ||||
| struct vendor { | ||||
| 	const char *glxvendor; | ||||
| 	int priority; | ||||
| }; | ||||
| 
 | ||||
| vendor vendormap[] = { | ||||
| 	{ "Advanced Micro Devices, Inc.", 30 }, | ||||
| 	{ "NVIDIA Corporation", 30 }, | ||||
| 	{ "X.Org", 30 }, | ||||
| 	{ "Intel Open Source Technology Center", 20 }, | ||||
| 	{ "Intel", 20 }, | ||||
| 	{ "nouveau", 10 }, | ||||
| 	{ "Mesa Project", 0 }, | ||||
| 	{ NULL, 0 } | ||||
| }; | ||||
| 
 | ||||
| // Runs inside a child. Exiting will not quit the engine.
 | ||||
| void create_context() { | ||||
| 	Display *x11_display = XOpenDisplay(NULL); | ||||
| 	Window x11_window; | ||||
| 	GLXContext glx_context; | ||||
| 
 | ||||
| 	GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB"); | ||||
| 
 | ||||
| 	static int visual_attribs[] = { | ||||
| 		GLX_RENDER_TYPE, GLX_RGBA_BIT, | ||||
| 		GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, | ||||
| 		GLX_DOUBLEBUFFER, true, | ||||
| 		GLX_RED_SIZE, 1, | ||||
| 		GLX_GREEN_SIZE, 1, | ||||
| 		GLX_BLUE_SIZE, 1, | ||||
| 		GLX_DEPTH_SIZE, 24, | ||||
| 		None | ||||
| 	}; | ||||
| 
 | ||||
| 	int fbcount; | ||||
| 	GLXFBConfig fbconfig = 0; | ||||
| 	XVisualInfo *vi = NULL; | ||||
| 
 | ||||
| 	XSetWindowAttributes swa; | ||||
| 	swa.event_mask = StructureNotifyMask; | ||||
| 	swa.border_pixel = 0; | ||||
| 	unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; | ||||
| 
 | ||||
| 	GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); | ||||
| 	if (!fbc) | ||||
| 		exit(1); | ||||
| 
 | ||||
| 	vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); | ||||
| 
 | ||||
| 	fbconfig = fbc[0]; | ||||
| 
 | ||||
| 	static int context_attribs[] = { | ||||
| 		GLX_CONTEXT_MAJOR_VERSION_ARB, 3, | ||||
| 		GLX_CONTEXT_MINOR_VERSION_ARB, 3, | ||||
| 		GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, | ||||
| 		GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, | ||||
| 		None | ||||
| 	}; | ||||
| 
 | ||||
| 	glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, NULL, true, context_attribs); | ||||
| 
 | ||||
| 	swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); | ||||
| 	x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); | ||||
| 
 | ||||
| 	if (!x11_window) | ||||
| 		exit(1); | ||||
| 
 | ||||
| 	glXMakeCurrent(x11_display, x11_window, glx_context); | ||||
| 	XFree(vi); | ||||
| } | ||||
| 
 | ||||
| int detect_prime() { | ||||
| 	pid_t p; | ||||
| 	int priorities[2]; | ||||
| 	String vendors[2]; | ||||
| 	String renderers[2]; | ||||
| 
 | ||||
| 	vendors[0] = "Unknown"; | ||||
| 	vendors[1] = "Unknown"; | ||||
| 	renderers[0] = "Unknown"; | ||||
| 	renderers[1] = "Unknown"; | ||||
| 
 | ||||
| 	for (int i = 0; i < 2; ++i) { | ||||
| 		int fdset[2]; | ||||
| 
 | ||||
| 		if (pipe(fdset) == -1) { | ||||
| 			print_verbose("Failed to pipe(), using default GPU"); | ||||
| 			return 0; | ||||
| 		} | ||||
| 
 | ||||
| 		// Fork so the driver initialization can crash without taking down the engine.
 | ||||
| 		p = fork(); | ||||
| 
 | ||||
| 		if (p > 0) { | ||||
| 			// Main thread
 | ||||
| 
 | ||||
| 			int stat_loc = 0; | ||||
| 			char string[201]; | ||||
| 			string[200] = '\0'; | ||||
| 
 | ||||
| 			close(fdset[1]); | ||||
| 
 | ||||
| 			waitpid(p, &stat_loc, 0); | ||||
| 
 | ||||
| 			if (!stat_loc) { | ||||
| 				// No need to do anything complicated here. Anything less than
 | ||||
| 				// PIPE_BUF will be delivered in one read() call.
 | ||||
| 				// Leave it 'Unknown' otherwise.
 | ||||
| 				if (read(fdset[0], string, sizeof(string) - 1) > 0) { | ||||
| 					vendors[i] = string; | ||||
| 					renderers[i] = string + strlen(string) + 1; | ||||
| 				} | ||||
| 			} | ||||
| 
 | ||||
| 			close(fdset[0]); | ||||
| 
 | ||||
| 		} else { | ||||
| 			// In child, exit() here will not quit the engine.
 | ||||
| 
 | ||||
| 			char string[201]; | ||||
| 
 | ||||
| 			close(fdset[0]); | ||||
| 
 | ||||
| 			if (i) setenv("DRI_PRIME", "1", 1); | ||||
| 			create_context(); | ||||
| 
 | ||||
| 			const char *vendor = (const char *)glGetString(GL_VENDOR); | ||||
| 			const char *renderer = (const char *)glGetString(GL_RENDERER); | ||||
| 
 | ||||
| 			unsigned int vendor_len = strlen(vendor) + 1; | ||||
| 			unsigned int renderer_len = strlen(renderer) + 1; | ||||
| 
 | ||||
| 			if (vendor_len + renderer_len >= sizeof(string)) { | ||||
| 				renderer_len = 200 - vendor_len; | ||||
| 			} | ||||
| 
 | ||||
| 			memcpy(&string, vendor, vendor_len); | ||||
| 			memcpy(&string[vendor_len], renderer, renderer_len); | ||||
| 
 | ||||
| 			if (write(fdset[1], string, vendor_len + renderer_len) == -1) { | ||||
| 				print_verbose("Couldn't write vendor/renderer string."); | ||||
| 			} | ||||
| 			close(fdset[1]); | ||||
| 			exit(0); | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	int preferred = 0; | ||||
| 	int priority = 0; | ||||
| 
 | ||||
| 	if (vendors[0] == vendors[1]) { | ||||
| 		print_verbose("Only one GPU found, using default."); | ||||
| 		return 0; | ||||
| 	} | ||||
| 
 | ||||
| 	for (int i = 1; i >= 0; --i) { | ||||
| 		vendor *v = vendormap; | ||||
| 		while (v->glxvendor) { | ||||
| 			if (v->glxvendor == vendors[i]) { | ||||
| 				priorities[i] = v->priority; | ||||
| 
 | ||||
| 				if (v->priority >= priority) { | ||||
| 					priority = v->priority; | ||||
| 					preferred = i; | ||||
| 				} | ||||
| 			} | ||||
| 			++v; | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	print_verbose("Found renderers:"); | ||||
| 	for (int i = 0; i < 2; ++i) { | ||||
| 		print_verbose("Renderer " + itos(i) + ": " + renderers[i] + " with priority: " + itos(priorities[i])); | ||||
| 	} | ||||
| 
 | ||||
| 	print_verbose("Using renderer: " + renderers[preferred]); | ||||
| 	return preferred; | ||||
| } | ||||
| 
 | ||||
| #endif | ||||
| #endif | ||||
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	 Juan Linietsky
						Juan Linietsky