Effective DisplayServer separation, rename X11 -> LinuxBSD

This commit is contained in:
Juan Linietsky 2020-03-03 10:36:29 -03:00 committed by Juan Linietsky
parent 4396e98834
commit f8a79a97c7
83 changed files with 1304 additions and 5378 deletions

View file

@ -31,6 +31,7 @@
#include "visual_server_wrap_mt.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "servers/display_server.h"
void VisualServerWrapMT::thread_exit() {
@ -61,7 +62,7 @@ void VisualServerWrapMT::thread_loop() {
server_thread = Thread::get_caller_id();
OS::get_singleton()->make_rendering_thread();
DisplayServer::get_singleton()->make_rendering_thread();
visual_server->init();
@ -108,7 +109,7 @@ void VisualServerWrapMT::init() {
if (create_thread) {
print_verbose("VisualServerWrapMT: Creating render thread");
OS::get_singleton()->release_rendering_thread();
DisplayServer::get_singleton()->release_rendering_thread();
if (create_thread) {
thread = Thread::create(_thread_callback, this);
print_verbose("VisualServerWrapMT: Starting render thread");
@ -173,7 +174,7 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_
command_queue(p_create_thread) {
singleton_mt = this;
OS::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly
DisplayServer::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly
visual_server = p_contained;
create_thread = p_create_thread;