mirror of
https://github.com/godotengine/godot.git
synced 2025-11-09 18:11:13 +00:00
Effective DisplayServer separation, rename X11 -> LinuxBSD
This commit is contained in:
parent
4396e98834
commit
f8a79a97c7
83 changed files with 1304 additions and 5378 deletions
|
|
@ -31,6 +31,7 @@
|
|||
#include "visual_server_wrap_mt.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/project_settings.h"
|
||||
#include "servers/display_server.h"
|
||||
|
||||
void VisualServerWrapMT::thread_exit() {
|
||||
|
||||
|
|
@ -61,7 +62,7 @@ void VisualServerWrapMT::thread_loop() {
|
|||
|
||||
server_thread = Thread::get_caller_id();
|
||||
|
||||
OS::get_singleton()->make_rendering_thread();
|
||||
DisplayServer::get_singleton()->make_rendering_thread();
|
||||
|
||||
visual_server->init();
|
||||
|
||||
|
|
@ -108,7 +109,7 @@ void VisualServerWrapMT::init() {
|
|||
if (create_thread) {
|
||||
|
||||
print_verbose("VisualServerWrapMT: Creating render thread");
|
||||
OS::get_singleton()->release_rendering_thread();
|
||||
DisplayServer::get_singleton()->release_rendering_thread();
|
||||
if (create_thread) {
|
||||
thread = Thread::create(_thread_callback, this);
|
||||
print_verbose("VisualServerWrapMT: Starting render thread");
|
||||
|
|
@ -173,7 +174,7 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_
|
|||
command_queue(p_create_thread) {
|
||||
|
||||
singleton_mt = this;
|
||||
OS::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly
|
||||
DisplayServer::switch_vsync_function = set_use_vsync_callback; //as this goes to another thread, make sure it goes properly
|
||||
|
||||
visual_server = p_contained;
|
||||
create_thread = p_create_thread;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue