Zero initialize all pointer class and struct members

This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
This commit is contained in:
Rémi Verschelde 2022-04-04 15:06:57 +02:00
parent 53317bbe14
commit f8ab79e68a
258 changed files with 2398 additions and 2421 deletions

View file

@ -85,26 +85,26 @@ private:
ACTION_DELETE_ALL_BREAKPOINTS,
};
AcceptDialog *msgdialog;
AcceptDialog *msgdialog = nullptr;
LineEdit *clicked_ctrl;
LineEdit *clicked_ctrl_type;
LineEdit *live_edit_root;
Button *le_set;
Button *le_clear;
Button *export_csv;
LineEdit *clicked_ctrl = nullptr;
LineEdit *clicked_ctrl_type = nullptr;
LineEdit *live_edit_root = nullptr;
Button *le_set = nullptr;
Button *le_clear = nullptr;
Button *export_csv = nullptr;
VBoxContainer *errors_tab;
Tree *error_tree;
Button *expand_all_button;
Button *collapse_all_button;
Button *clear_button;
PopupMenu *item_menu;
VBoxContainer *errors_tab = nullptr;
Tree *error_tree = nullptr;
Button *expand_all_button = nullptr;
Button *collapse_all_button = nullptr;
Button *clear_button = nullptr;
PopupMenu *item_menu = nullptr;
Tree *breakpoints_tree;
PopupMenu *breakpoints_menu;
Tree *breakpoints_tree = nullptr;
PopupMenu *breakpoints_menu = nullptr;
EditorFileDialog *file_dialog;
EditorFileDialog *file_dialog = nullptr;
enum FileDialogPurpose {
SAVE_MONITORS_CSV,
SAVE_VRAM_CSV,
@ -117,31 +117,31 @@ private:
bool skip_breakpoints_value = false;
Ref<Script> stack_script;
TabContainer *tabs;
TabContainer *tabs = nullptr;
Label *reason;
Label *reason = nullptr;
Button *skip_breakpoints;
Button *copy;
Button *step;
Button *next;
Button *dobreak;
Button *docontinue;
Button *skip_breakpoints = nullptr;
Button *copy = nullptr;
Button *step = nullptr;
Button *next = nullptr;
Button *dobreak = nullptr;
Button *docontinue = nullptr;
// Reference to "Remote" tab in scene tree. Needed by _live_edit_set and buttons state.
// Each debugger should have it's tree in the future I guess.
const Tree *editor_remote_tree = nullptr;
Map<int, String> profiler_signature;
Tree *vmem_tree;
Button *vmem_refresh;
Button *vmem_export;
LineEdit *vmem_total;
Tree *vmem_tree = nullptr;
Button *vmem_refresh = nullptr;
Button *vmem_export = nullptr;
LineEdit *vmem_total = nullptr;
Tree *stack_dump;
Tree *stack_dump = nullptr;
LineEdit *search = nullptr;
EditorDebuggerInspector *inspector;
SceneDebuggerTree *scene_tree;
EditorDebuggerInspector *inspector = nullptr;
SceneDebuggerTree *scene_tree = nullptr;
Ref<RemoteDebuggerPeer> peer;
@ -149,10 +149,10 @@ private:
int last_path_id;
Map<String, int> res_path_cache;
EditorProfiler *profiler;
EditorVisualProfiler *visual_profiler;
EditorNetworkProfiler *network_profiler;
EditorPerformanceProfiler *performance_profiler;
EditorProfiler *profiler = nullptr;
EditorVisualProfiler *visual_profiler = nullptr;
EditorNetworkProfiler *network_profiler = nullptr;
EditorPerformanceProfiler *performance_profiler = nullptr;
OS::ProcessID remote_pid = 0;
bool breaked = false;