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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
parent
1d418afe86
commit
f8db8a3faa
1308 changed files with 147754 additions and 174357 deletions
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@ -29,33 +29,30 @@
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#ifndef INPUT_EVENT_H
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#define INPUT_EVENT_H
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#include "typedefs.h"
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#include "os/copymem.h"
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#include "ustring.h"
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#include "math_2d.h"
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#include "os/copymem.h"
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#include "typedefs.h"
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#include "ustring.h"
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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*/
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/**
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* Input Event classes. These are used in the main loop.
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* The events are pretty obvious.
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*/
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enum {
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BUTTON_LEFT=1,
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BUTTON_RIGHT=2,
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BUTTON_MIDDLE=3,
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BUTTON_WHEEL_UP=4,
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BUTTON_WHEEL_DOWN=5,
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BUTTON_WHEEL_LEFT=6,
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BUTTON_WHEEL_RIGHT=7,
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BUTTON_MASK_LEFT=(1<<(BUTTON_LEFT-1)),
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BUTTON_MASK_RIGHT=(1<<(BUTTON_RIGHT-1)),
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BUTTON_MASK_MIDDLE=(1<<(BUTTON_MIDDLE-1)),
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BUTTON_LEFT = 1,
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BUTTON_RIGHT = 2,
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BUTTON_MIDDLE = 3,
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BUTTON_WHEEL_UP = 4,
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BUTTON_WHEEL_DOWN = 5,
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BUTTON_WHEEL_LEFT = 6,
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BUTTON_WHEEL_RIGHT = 7,
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BUTTON_MASK_LEFT = (1 << (BUTTON_LEFT - 1)),
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BUTTON_MASK_RIGHT = (1 << (BUTTON_RIGHT - 1)),
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BUTTON_MASK_MIDDLE = (1 << (BUTTON_MIDDLE - 1)),
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};
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@ -99,20 +96,20 @@ enum {
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JOY_SNES_Y = JOY_BUTTON_2,
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JOY_SNES_X = JOY_BUTTON_3,
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JOY_SONY_CIRCLE=JOY_SNES_A,
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JOY_SONY_X=JOY_SNES_B,
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JOY_SONY_SQUARE=JOY_SNES_Y,
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JOY_SONY_TRIANGLE=JOY_SNES_X,
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JOY_SONY_CIRCLE = JOY_SNES_A,
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JOY_SONY_X = JOY_SNES_B,
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JOY_SONY_SQUARE = JOY_SNES_Y,
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JOY_SONY_TRIANGLE = JOY_SNES_X,
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JOY_SEGA_B=JOY_SNES_A,
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JOY_SEGA_A=JOY_SNES_B,
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JOY_SEGA_X=JOY_SNES_Y,
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JOY_SEGA_Y=JOY_SNES_X,
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JOY_SEGA_B = JOY_SNES_A,
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JOY_SEGA_A = JOY_SNES_B,
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JOY_SEGA_X = JOY_SNES_Y,
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JOY_SEGA_Y = JOY_SNES_X,
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JOY_XBOX_B=JOY_SEGA_B,
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JOY_XBOX_A=JOY_SEGA_A,
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JOY_XBOX_X=JOY_SEGA_X,
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JOY_XBOX_Y=JOY_SEGA_Y,
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JOY_XBOX_B = JOY_SEGA_B,
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JOY_XBOX_A = JOY_SEGA_A,
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JOY_XBOX_X = JOY_SEGA_X,
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JOY_XBOX_Y = JOY_SEGA_Y,
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JOY_DS_A = JOY_SNES_A,
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JOY_DS_B = JOY_SNES_B,
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@ -127,15 +124,15 @@ enum {
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// end of history
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JOY_AXIS_0=0,
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JOY_AXIS_1=1,
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JOY_AXIS_2=2,
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JOY_AXIS_3=3,
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JOY_AXIS_4=4,
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JOY_AXIS_5=5,
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JOY_AXIS_6=6,
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JOY_AXIS_7=7,
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JOY_AXIS_MAX=8,
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JOY_AXIS_0 = 0,
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JOY_AXIS_1 = 1,
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JOY_AXIS_2 = 2,
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JOY_AXIS_3 = 3,
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JOY_AXIS_4 = 4,
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JOY_AXIS_5 = 5,
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JOY_AXIS_6 = 6,
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JOY_AXIS_7 = 7,
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JOY_AXIS_MAX = 8,
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JOY_ANALOG_0_X = JOY_AXIS_0,
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JOY_ANALOG_0_Y = JOY_AXIS_1,
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@ -150,7 +147,6 @@ enum {
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JOY_ANALOG_R2 = JOY_AXIS_7,
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};
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/**
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* Input Modifier Status
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* for keyboard/mouse events.
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@ -161,32 +157,27 @@ struct InputModifierState {
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bool alt;
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#ifdef APPLE_STYLE_KEYS
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union {
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bool command;
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bool meta; //< windows/mac key
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bool command;
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bool meta; //< windows/mac key
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};
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bool control;
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#else
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union {
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bool command; //< windows/mac key
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bool control;
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bool command; //< windows/mac key
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bool control;
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};
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bool meta; //< windows/mac key
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#endif
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bool operator==(const InputModifierState& rvalue) const {
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bool operator==(const InputModifierState &rvalue) const {
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return ( (shift==rvalue.shift) && (alt==rvalue.alt) && (control==rvalue.control) && (meta==rvalue.meta));
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return ((shift == rvalue.shift) && (alt == rvalue.alt) && (control == rvalue.control) && (meta == rvalue.meta));
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}
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};
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struct InputEventKey {
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struct InputEventKey {
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InputModifierState mod;
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@ -200,66 +191,61 @@ struct InputEventKey {
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bool echo; /// true if this is an echo key
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};
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struct InputEventMouse {
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struct InputEventMouse {
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InputModifierState mod;
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int button_mask;
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int x,y;
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int global_x,global_y;
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int x, y;
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int global_x, global_y;
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int pointer_index;
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};
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struct InputEventMouseButton : public InputEventMouse {
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int button_index;
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bool pressed; //otherwise released
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bool doubleclick; //last even less than doubleclick time
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};
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struct InputEventMouseMotion : public InputEventMouse {
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int relative_x,relative_y;
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float speed_x,speed_y;
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int relative_x, relative_y;
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float speed_x, speed_y;
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};
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struct InputEventJoystickMotion {
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struct InputEventJoystickMotion {
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int axis; ///< Joystick axis
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float axis_value; ///< -1 to 1
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};
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struct InputEventJoystickButton {
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struct InputEventJoystickButton {
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int button_index;
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bool pressed;
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float pressure; //0 to 1
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};
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struct InputEventScreenTouch {
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struct InputEventScreenTouch {
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int index;
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int x,y;
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int x, y;
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bool pressed;
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};
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struct InputEventScreenDrag {
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struct InputEventScreenDrag {
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int index;
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int x,y;
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int relative_x,relative_y;
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float speed_x,speed_y;
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int x, y;
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int relative_x, relative_y;
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float speed_x, speed_y;
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};
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struct InputEventAction {
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struct InputEventAction {
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int action;
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bool pressed;
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};
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struct InputEvent {
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enum Type {
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@ -291,18 +277,16 @@ struct InputEvent {
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};
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bool is_pressed() const;
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bool is_action(const String& p_action) const;
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bool is_action_pressed(const String& p_action) const;
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bool is_action_released(const String& p_action) const;
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bool is_action(const String &p_action) const;
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bool is_action_pressed(const String &p_action) const;
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bool is_action_released(const String &p_action) const;
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bool is_echo() const;
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void set_as_action(const String& p_action, bool p_pressed);
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void set_as_action(const String &p_action, bool p_pressed);
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InputEvent xform_by(const Matrix32& p_xform) const;
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InputEvent xform_by(const Matrix32 &p_xform) const;
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bool operator==(const InputEvent &p_event) const;
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operator String() const;
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InputEvent() { zeromem(this,sizeof(InputEvent)); }
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InputEvent() { zeromem(this, sizeof(InputEvent)); }
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};
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#endif
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