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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
parent
1d418afe86
commit
f8db8a3faa
1308 changed files with 147754 additions and 174357 deletions
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@ -31,17 +31,18 @@
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#include "object.h"
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#include "resource.h"
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#include "os/thread_safe.h"
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#include "core/io/config_file.h"
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#include "translation.h"
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#include "os/thread_safe.h"
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#include "resource.h"
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#include "scene/gui/input_action.h"
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#include "translation.h"
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class EditorPlugin;
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class EditorSettings : public Resource {
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OBJ_TYPE( EditorSettings, Resource );
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OBJ_TYPE(EditorSettings, Resource);
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private:
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_THREAD_SAFE_CLASS_
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@ -58,24 +59,32 @@ public:
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String script;
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Vector<String> install_files;
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};
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private:
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private:
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struct VariantContainer {
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int order;
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Variant variant;
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bool hide_from_editor;
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bool save;
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VariantContainer(){ order=0; hide_from_editor=false; save=false;}
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VariantContainer(const Variant& p_variant, int p_order) { variant=p_variant; order=p_order; hide_from_editor=false; }
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VariantContainer() {
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order = 0;
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hide_from_editor = false;
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save = false;
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}
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VariantContainer(const Variant &p_variant, int p_order) {
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variant = p_variant;
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order = p_order;
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hide_from_editor = false;
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}
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};
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HashMap<String,PropertyInfo> hints;
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HashMap<String, PropertyInfo> hints;
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int last_order;
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HashMap<String,VariantContainer> props;
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HashMap<String, VariantContainer> props;
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String resource_path;
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bool _set(const StringName& p_name, const Variant& p_value);
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bool _get(const StringName& p_name,Variant &r_ret) const;
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bool _set(const StringName &p_name, const Variant &p_value);
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bool _get(const StringName &p_name, Variant &r_ret) const;
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void _get_property_list(List<PropertyInfo> *p_list) const;
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static Ref<EditorSettings> singleton;
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@ -85,7 +94,6 @@ private:
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Ref<Resource> clipboard;
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bool save_changed_setting;
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bool optimize_save; //do not save stuff that came from config but was not set from engine
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@ -102,20 +110,18 @@ private:
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Vector<Ref<Translation> > translations;
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Map<String,Ref<ShortCut> > shortcuts;
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Map<String, Ref<ShortCut> > shortcuts;
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void _add_property_info_bind(const Dictionary& p_info);
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void _add_property_info_bind(const Dictionary &p_info);
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protected:
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static void _bind_methods();
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public:
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enum {
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NOTIFICATION_EDITOR_SETTINGS_CHANGED=10000
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NOTIFICATION_EDITOR_SETTINGS_CHANGED = 10000
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};
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bool has(String p_var) const;
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static EditorSettings *get_singleton();
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void erase(String p_var);
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@ -123,26 +129,25 @@ public:
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//String get_global_settings_path() const;
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String get_project_settings_path() const;
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void setup_language();
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void setup_network();
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void raise_order(const String& p_name);
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void raise_order(const String &p_name);
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static void create();
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static void save();
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static void destroy();
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void notify_changes();
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void set_resource_clipboard(const Ref<Resource>& p_resource) { clipboard=p_resource; }
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void set_resource_clipboard(const Ref<Resource> &p_resource) { clipboard = p_resource; }
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Ref<Resource> get_resource_clipboard() const { return clipboard; }
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void add_property_hint(const PropertyInfo& p_hint);
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void add_property_hint(const PropertyInfo &p_hint);
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void set_favorite_dirs(const Vector<String>& p_favorite_dirs);
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void set_favorite_dirs(const Vector<String> &p_favorite_dirs);
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Vector<String> get_favorite_dirs() const;
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void set_recent_dirs(const Vector<String>& p_recent_dirs);
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void set_recent_dirs(const Vector<String> &p_recent_dirs);
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Vector<String> get_recent_dirs() const;
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void load_favorites();
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@ -153,25 +158,24 @@ public:
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bool save_text_editor_theme();
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bool save_text_editor_theme_as(String p_file);
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void add_shortcut(const String& p_name,Ref<ShortCut>& p_shortcut);
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bool is_shortcut(const String&p_name,const InputEvent& p_event) const;
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Ref<ShortCut> get_shortcut(const String&p_name) const;
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void add_shortcut(const String &p_name, Ref<ShortCut> &p_shortcut);
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bool is_shortcut(const String &p_name, const InputEvent &p_event) const;
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Ref<ShortCut> get_shortcut(const String &p_name) const;
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void get_shortcut_list(List<String> *r_shortcuts);
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void set_optimize_save(bool p_optimize);
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EditorSettings();
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~EditorSettings();
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};
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//not a macro any longer
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#define EDITOR_DEF(m_var,m_val) _EDITOR_DEF(m_var,Variant(m_val))
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Variant _EDITOR_DEF( const String& p_var, const Variant& p_default);
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#define EDITOR_DEF(m_var, m_val) _EDITOR_DEF(m_var, Variant(m_val))
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Variant _EDITOR_DEF(const String &p_var, const Variant &p_default);
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#define ED_IS_SHORTCUT(p_name,p_ev) (EditorSettings::get_singleton()->is_shortcut(p_name,p_ev))
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Ref<ShortCut> ED_SHORTCUT(const String& p_path,const String& p_name,uint32_t p_keycode=0);
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Ref<ShortCut> ED_GET_SHORTCUT(const String& p_path);
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#define ED_IS_SHORTCUT(p_name, p_ev) (EditorSettings::get_singleton()->is_shortcut(p_name, p_ev))
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Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode = 0);
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Ref<ShortCut> ED_GET_SHORTCUT(const String &p_path);
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#endif // EDITOR_SETTINGS_H
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