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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
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parent
1d418afe86
commit
f8db8a3faa
1308 changed files with 147754 additions and 174357 deletions
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@ -29,16 +29,13 @@
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#ifndef SETTINGS_CONFIG_DIALOG_H
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#define SETTINGS_CONFIG_DIALOG_H
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#include "property_editor.h"
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#include "scene/gui/tab_container.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/gui/tab_container.h"
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class EditorSettingsDialog : public AcceptDialog {
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OBJ_TYPE(EditorSettingsDialog,AcceptDialog);
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OBJ_TYPE(EditorSettingsDialog, AcceptDialog);
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bool updating;
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@ -64,28 +61,26 @@ class EditorSettingsDialog : public AcceptDialog {
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virtual void ok_pressed();
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void _settings_changed();
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void _settings_property_edited(const String& p_name);
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void _settings_property_edited(const String &p_name);
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void _settings_save();
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void _notification(int p_what);
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void _press_a_key_confirm();
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void _wait_for_key(const InputEvent& p_event);
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void _wait_for_key(const InputEvent &p_event);
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void _clear_shortcut_search_box();
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void _clear_search_box();
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void _filter_shortcuts(const String& p_filter);
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void _filter_shortcuts(const String &p_filter);
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void _update_shortcuts();
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void _shortcut_button_pressed(Object* p_item,int p_column,int p_idx);
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void _shortcut_button_pressed(Object *p_item, int p_column, int p_idx);
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protected:
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static void _bind_methods();
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public:
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public:
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void popup_edit_settings();
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EditorSettingsDialog();
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