Bring that Whole New World to the Old Continent too

Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
Rémi Verschelde 2017-03-19 00:36:26 +01:00
parent 1d418afe86
commit f8db8a3faa
1308 changed files with 147754 additions and 174357 deletions

View file

@ -27,23 +27,22 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "navigation_mesh.h"
#include "navigation.h"
#include "mesh_instance.h"
#include "navigation.h"
void NavigationMesh::create_from_mesh(const Ref<Mesh>& p_mesh) {
void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) {
vertices=DVector<Vector3>();
vertices = DVector<Vector3>();
clear_polygons();
for(int i=0;i<p_mesh->get_surface_count();i++) {
for (int i = 0; i < p_mesh->get_surface_count(); i++) {
if (p_mesh->surface_get_primitive_type(i)!=Mesh::PRIMITIVE_TRIANGLES)
if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
continue;
Array arr = p_mesh->surface_get_arrays(i);
DVector<Vector3> varr = arr[Mesh::ARRAY_VERTEX];
DVector<int> iarr = arr[Mesh::ARRAY_INDEX];
if (varr.size()==0 || iarr.size()==0)
if (varr.size() == 0 || iarr.size() == 0)
continue;
int from = vertices.size();
@ -51,34 +50,33 @@ void NavigationMesh::create_from_mesh(const Ref<Mesh>& p_mesh) {
int rlen = iarr.size();
DVector<int>::Read r = iarr.read();
for(int j=0;j<rlen;j+=3) {
for (int j = 0; j < rlen; j += 3) {
Vector<int> vi;
vi.resize(3);
vi[0]=r[j+0]+from;
vi[1]=r[j+1]+from;
vi[2]=r[j+2]+from;
vi[0] = r[j + 0] + from;
vi[1] = r[j + 1] + from;
vi[2] = r[j + 2] + from;
add_polygon(vi);
}
}
}
void NavigationMesh::set_vertices(const DVector<Vector3>& p_vertices) {
void NavigationMesh::set_vertices(const DVector<Vector3> &p_vertices) {
vertices=p_vertices;
vertices = p_vertices;
}
DVector<Vector3> NavigationMesh::get_vertices() const{
DVector<Vector3> NavigationMesh::get_vertices() const {
return vertices;
}
void NavigationMesh::_set_polygons(const Array& p_array) {
void NavigationMesh::_set_polygons(const Array &p_array) {
polygons.resize(p_array.size());
for(int i=0;i<p_array.size();i++) {
polygons[i].indices=p_array[i];
for (int i = 0; i < p_array.size(); i++) {
polygons[i].indices = p_array[i];
}
}
@ -86,31 +84,29 @@ Array NavigationMesh::_get_polygons() const {
Array ret;
ret.resize(polygons.size());
for(int i=0;i<ret.size();i++) {
ret[i]=polygons[i].indices;
for (int i = 0; i < ret.size(); i++) {
ret[i] = polygons[i].indices;
}
return ret;
}
void NavigationMesh::add_polygon(const Vector<int>& p_polygon){
void NavigationMesh::add_polygon(const Vector<int> &p_polygon) {
Polygon polygon;
polygon.indices=p_polygon;
polygon.indices = p_polygon;
polygons.push_back(polygon);
}
int NavigationMesh::get_polygon_count() const{
int NavigationMesh::get_polygon_count() const {
return polygons.size();
}
Vector<int> NavigationMesh::get_polygon(int p_idx){
Vector<int> NavigationMesh::get_polygon(int p_idx) {
ERR_FAIL_INDEX_V(p_idx,polygons.size(),Vector<int>());
ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
return polygons[p_idx].indices;
}
void NavigationMesh::clear_polygons(){
void NavigationMesh::clear_polygons() {
polygons.clear();
}
@ -120,64 +116,59 @@ Ref<Mesh> NavigationMesh::get_debug_mesh() {
if (debug_mesh.is_valid())
return debug_mesh;
DVector<Vector3> vertices = get_vertices();
DVector<Vector3>::Read vr=vertices.read();
DVector<Vector3>::Read vr = vertices.read();
List<Face3> faces;
for(int i=0;i<get_polygon_count();i++) {
for (int i = 0; i < get_polygon_count(); i++) {
Vector<int> p = get_polygon(i);
for(int j=2;j<p.size();j++) {
for (int j = 2; j < p.size(); j++) {
Face3 f;
f.vertex[0]=vr[p[0]];
f.vertex[1]=vr[p[j-1]];
f.vertex[2]=vr[p[j]];
f.vertex[0] = vr[p[0]];
f.vertex[1] = vr[p[j - 1]];
f.vertex[2] = vr[p[j]];
faces.push_back(f);
}
}
Map<_EdgeKey,bool> edge_map;
Map<_EdgeKey, bool> edge_map;
DVector<Vector3> tmeshfaces;
tmeshfaces.resize(faces.size()*3);
tmeshfaces.resize(faces.size() * 3);
{
DVector<Vector3>::Write tw=tmeshfaces.write();
int tidx=0;
DVector<Vector3>::Write tw = tmeshfaces.write();
int tidx = 0;
for(List<Face3>::Element *E=faces.front();E;E=E->next()) {
for (List<Face3>::Element *E = faces.front(); E; E = E->next()) {
const Face3 &f = E->get();
for(int j=0;j<3;j++) {
for (int j = 0; j < 3; j++) {
tw[tidx++]=f.vertex[j];
tw[tidx++] = f.vertex[j];
_EdgeKey ek;
ek.from=f.vertex[j].snapped(CMP_EPSILON);
ek.to=f.vertex[(j+1)%3].snapped(CMP_EPSILON);
if (ek.from<ek.to)
SWAP(ek.from,ek.to);
ek.from = f.vertex[j].snapped(CMP_EPSILON);
ek.to = f.vertex[(j + 1) % 3].snapped(CMP_EPSILON);
if (ek.from < ek.to)
SWAP(ek.from, ek.to);
Map<_EdgeKey,bool>::Element *E=edge_map.find(ek);
Map<_EdgeKey, bool>::Element *E = edge_map.find(ek);
if (E) {
E->get()=false;
E->get() = false;
} else {
edge_map[ek]=true;
edge_map[ek] = true;
}
}
}
}
List<Vector3> lines;
for(Map<_EdgeKey,bool>::Element *E=edge_map.front();E;E=E->next()) {
for (Map<_EdgeKey, bool>::Element *E = edge_map.front(); E; E = E->next()) {
if (E->get()) {
lines.push_back(E->key().from);
@ -189,58 +180,57 @@ Ref<Mesh> NavigationMesh::get_debug_mesh() {
varr.resize(lines.size());
{
DVector<Vector3>::Write w = varr.write();
int idx=0;
for(List<Vector3>::Element *E=lines.front();E;E=E->next()) {
w[idx++]=E->get();
int idx = 0;
for (List<Vector3>::Element *E = lines.front(); E; E = E->next()) {
w[idx++] = E->get();
}
}
debug_mesh = Ref<Mesh>( memnew( Mesh ) );
debug_mesh = Ref<Mesh>(memnew(Mesh));
Array arr;
arr.resize(Mesh::ARRAY_MAX);
arr[Mesh::ARRAY_VERTEX]=varr;
arr[Mesh::ARRAY_VERTEX] = varr;
debug_mesh->add_surface(Mesh::PRIMITIVE_LINES,arr);
debug_mesh->add_surface(Mesh::PRIMITIVE_LINES, arr);
return debug_mesh;
}
void NavigationMesh::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_vertices","vertices"),&NavigationMesh::set_vertices);
ObjectTypeDB::bind_method(_MD("get_vertices"),&NavigationMesh::get_vertices);
ObjectTypeDB::bind_method(_MD("set_vertices", "vertices"), &NavigationMesh::set_vertices);
ObjectTypeDB::bind_method(_MD("get_vertices"), &NavigationMesh::get_vertices);
ObjectTypeDB::bind_method(_MD("add_polygon","polygon"),&NavigationMesh::add_polygon);
ObjectTypeDB::bind_method(_MD("get_polygon_count"),&NavigationMesh::get_polygon_count);
ObjectTypeDB::bind_method(_MD("get_polygon","idx"),&NavigationMesh::get_polygon);
ObjectTypeDB::bind_method(_MD("clear_polygons"),&NavigationMesh::clear_polygons);
ObjectTypeDB::bind_method(_MD("add_polygon", "polygon"), &NavigationMesh::add_polygon);
ObjectTypeDB::bind_method(_MD("get_polygon_count"), &NavigationMesh::get_polygon_count);
ObjectTypeDB::bind_method(_MD("get_polygon", "idx"), &NavigationMesh::get_polygon);
ObjectTypeDB::bind_method(_MD("clear_polygons"), &NavigationMesh::clear_polygons);
ObjectTypeDB::bind_method(_MD("_set_polygons","polygons"),&NavigationMesh::_set_polygons);
ObjectTypeDB::bind_method(_MD("_get_polygons"),&NavigationMesh::_get_polygons);
ObjectTypeDB::bind_method(_MD("_set_polygons", "polygons"), &NavigationMesh::_set_polygons);
ObjectTypeDB::bind_method(_MD("_get_polygons"), &NavigationMesh::_get_polygons);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3_ARRAY,"vertices",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_vertices"),_SCS("get_vertices"));
ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"polygons",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_polygons"),_SCS("_get_polygons"));
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), _SCS("set_vertices"), _SCS("get_vertices"));
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), _SCS("_set_polygons"), _SCS("_get_polygons"));
}
NavigationMesh::NavigationMesh() {
}
void NavigationMeshInstance::set_enabled(bool p_enabled) {
if (enabled==p_enabled)
if (enabled == p_enabled)
return;
enabled=p_enabled;
enabled = p_enabled;
if (!is_inside_tree())
return;
if (!enabled) {
if (nav_id!=-1) {
if (nav_id != -1) {
navigation->navmesh_remove(nav_id);
nav_id=-1;
nav_id = -1;
}
} else {
@ -248,20 +238,18 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) {
if (navmesh.is_valid()) {
nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation),this);
nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
}
}
}
if (debug_view) {
MeshInstance *dm=debug_view->cast_to<MeshInstance>();
MeshInstance *dm = debug_view->cast_to<MeshInstance>();
if (is_enabled()) {
dm->set_material_override( get_tree()->get_debug_navigation_material() );
dm->set_material_override(get_tree()->get_debug_navigation_material());
} else {
dm->set_material_override( get_tree()->get_debug_navigation_disabled_material() );
dm->set_material_override(get_tree()->get_debug_navigation_disabled_material());
}
}
update_gizmo();
@ -269,104 +257,96 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) {
bool NavigationMeshInstance::is_enabled() const {
return enabled;
}
/////////////////////////////
void NavigationMeshInstance::_notification(int p_what) {
switch(p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
Spatial *c=this;
while(c) {
Spatial *c = this;
while (c) {
navigation=c->cast_to<Navigation>();
navigation = c->cast_to<Navigation>();
if (navigation) {
if (enabled && navmesh.is_valid()) {
nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation),this);
nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
}
break;
}
c=c->get_parent_spatial();
c = c->get_parent_spatial();
}
if (navmesh.is_valid() && get_tree()->is_debugging_navigation_hint()) {
MeshInstance *dm = memnew( MeshInstance );
dm->set_mesh( navmesh->get_debug_mesh() );
MeshInstance *dm = memnew(MeshInstance);
dm->set_mesh(navmesh->get_debug_mesh());
if (is_enabled()) {
dm->set_material_override( get_tree()->get_debug_navigation_material() );
dm->set_material_override(get_tree()->get_debug_navigation_material());
} else {
dm->set_material_override( get_tree()->get_debug_navigation_disabled_material() );
dm->set_material_override(get_tree()->get_debug_navigation_disabled_material());
}
add_child(dm);
debug_view=dm;
debug_view = dm;
}
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
if (navigation && nav_id!=-1) {
navigation->navmesh_set_transform(nav_id,get_relative_transform(navigation));
if (navigation && nav_id != -1) {
navigation->navmesh_set_transform(nav_id, get_relative_transform(navigation));
}
} break;
case NOTIFICATION_EXIT_TREE: {
if (navigation) {
if (nav_id!=-1) {
if (nav_id != -1) {
navigation->navmesh_remove(nav_id);
nav_id=-1;
nav_id = -1;
}
}
if (debug_view) {
debug_view->queue_delete();
debug_view=NULL;
debug_view = NULL;
}
navigation=NULL;
navigation = NULL;
} break;
}
}
void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh> &p_navmesh) {
void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh>& p_navmesh) {
if (p_navmesh==navmesh)
if (p_navmesh == navmesh)
return;
if (navigation && nav_id!=-1) {
if (navigation && nav_id != -1) {
navigation->navmesh_remove(nav_id);
nav_id=-1;
nav_id = -1;
}
navmesh=p_navmesh;
navmesh = p_navmesh;
if (navigation && navmesh.is_valid() && enabled) {
nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation),this);
nav_id = navigation->navmesh_create(navmesh, get_relative_transform(navigation), this);
}
if (debug_view && navmesh.is_valid()) {
debug_view->cast_to<MeshInstance>()->set_mesh( navmesh->get_debug_mesh() );
debug_view->cast_to<MeshInstance>()->set_mesh(navmesh->get_debug_mesh());
}
update_gizmo();
update_configuration_warning();
}
Ref<NavigationMesh> NavigationMeshInstance::get_navigation_mesh() const{
Ref<NavigationMesh> NavigationMeshInstance::get_navigation_mesh() const {
return navmesh;
}
@ -379,36 +359,34 @@ String NavigationMeshInstance::get_configuration_warning() const {
if (!navmesh.is_valid()) {
return TTR("A NavigationMesh resource must be set or created for this node to work.");
}
const Spatial *c=this;
while(c) {
const Spatial *c = this;
while (c) {
if (c->cast_to<Navigation>())
return String();
c=c->get_parent()->cast_to<Spatial>();
c = c->get_parent()->cast_to<Spatial>();
}
return TTR("NavigationMeshInstance must be a child or grandchild to a Navigation node. It only provides navigation data.");
}
void NavigationMeshInstance::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_navigation_mesh","navmesh"),&NavigationMeshInstance::set_navigation_mesh);
ObjectTypeDB::bind_method(_MD("get_navigation_mesh"),&NavigationMeshInstance::get_navigation_mesh);
ObjectTypeDB::bind_method(_MD("set_navigation_mesh", "navmesh"), &NavigationMeshInstance::set_navigation_mesh);
ObjectTypeDB::bind_method(_MD("get_navigation_mesh"), &NavigationMeshInstance::get_navigation_mesh);
ObjectTypeDB::bind_method(_MD("set_enabled","enabled"),&NavigationMeshInstance::set_enabled);
ObjectTypeDB::bind_method(_MD("is_enabled"),&NavigationMeshInstance::is_enabled);
ObjectTypeDB::bind_method(_MD("set_enabled", "enabled"), &NavigationMeshInstance::set_enabled);
ObjectTypeDB::bind_method(_MD("is_enabled"), &NavigationMeshInstance::is_enabled);
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"navmesh",PROPERTY_HINT_RESOURCE_TYPE,"NavigationMesh"),_SCS("set_navigation_mesh"),_SCS("get_navigation_mesh"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navmesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"), _SCS("set_navigation_mesh"), _SCS("get_navigation_mesh"));
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), _SCS("set_enabled"), _SCS("is_enabled"));
}
NavigationMeshInstance::NavigationMeshInstance() {
debug_view=NULL;
navigation=NULL;
nav_id=-1;
enabled=true;
debug_view = NULL;
navigation = NULL;
nav_id = -1;
enabled = true;
}