Bring that Whole New World to the Old Continent too

Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
Rémi Verschelde 2017-03-19 00:36:26 +01:00
parent 1d418afe86
commit f8db8a3faa
1308 changed files with 147754 additions and 174357 deletions

View file

@ -29,27 +29,24 @@
#include "canvas_layer.h"
#include "viewport.h"
void CanvasLayer::set_layer(int p_xform) {
layer=p_xform;
layer = p_xform;
if (viewport.is_valid())
VisualServer::get_singleton()->viewport_set_canvas_layer(viewport,canvas->get_canvas(),layer);
VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas->get_canvas(), layer);
}
int CanvasLayer::get_layer() const{
int CanvasLayer::get_layer() const {
return layer;
}
void CanvasLayer::set_transform(const Matrix32& p_xform) {
void CanvasLayer::set_transform(const Matrix32 &p_xform) {
transform=p_xform;
locrotscale_dirty=true;
transform = p_xform;
locrotscale_dirty = true;
if (viewport.is_valid())
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport,canvas->get_canvas(),transform);
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
}
Matrix32 CanvasLayer::get_transform() const {
@ -59,56 +56,50 @@ Matrix32 CanvasLayer::get_transform() const {
void CanvasLayer::_update_xform() {
transform.set_rotation_and_scale(rot,scale);
transform.set_rotation_and_scale(rot, scale);
transform.set_origin(ofs);
if (viewport.is_valid())
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport,canvas->get_canvas(),transform);
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
}
void CanvasLayer::_update_locrotscale() {
ofs=transform.elements[2];
rot=transform.get_rotation();
scale=transform.get_scale();
locrotscale_dirty=false;
ofs = transform.elements[2];
rot = transform.get_rotation();
scale = transform.get_scale();
locrotscale_dirty = false;
}
void CanvasLayer::set_offset(const Vector2& p_offset) {
void CanvasLayer::set_offset(const Vector2 &p_offset) {
if (locrotscale_dirty)
_update_locrotscale();
ofs=p_offset;
ofs = p_offset;
_update_xform();
}
Vector2 CanvasLayer::get_offset() const {
if (locrotscale_dirty)
const_cast<CanvasLayer*>(this)->_update_locrotscale();
const_cast<CanvasLayer *>(this)->_update_locrotscale();
return ofs;
}
void CanvasLayer::set_rotation(real_t p_radians) {
if (locrotscale_dirty)
_update_locrotscale();
rot=p_radians;
rot = p_radians;
_update_xform();
}
real_t CanvasLayer::get_rotation() const {
if (locrotscale_dirty)
const_cast<CanvasLayer*>(this)->_update_locrotscale();
const_cast<CanvasLayer *>(this)->_update_locrotscale();
return rot;
}
@ -137,26 +128,23 @@ real_t CanvasLayer::_get_rotationd() const {
return get_rotationd();
}
void CanvasLayer::set_scale(const Vector2& p_scale) {
void CanvasLayer::set_scale(const Vector2 &p_scale) {
if (locrotscale_dirty)
_update_locrotscale();
scale=p_scale;
scale = p_scale;
_update_xform();
}
Vector2 CanvasLayer::get_scale() const {
if (locrotscale_dirty)
const_cast<CanvasLayer*>(this)->_update_locrotscale();
const_cast<CanvasLayer *>(this)->_update_locrotscale();
return scale;
}
Ref<World2D> CanvasLayer::get_world_2d() const {
return canvas;
@ -164,30 +152,28 @@ Ref<World2D> CanvasLayer::get_world_2d() const {
void CanvasLayer::_notification(int p_what) {
switch(p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
if (custom_viewport && ObjectDB::get_instance(custom_viewport_id)) {
vp=custom_viewport;
vp = custom_viewport;
} else {
vp=Node::get_viewport();
vp = Node::get_viewport();
}
ERR_FAIL_COND(!vp);
viewport=vp->get_viewport();
VisualServer::get_singleton()->viewport_attach_canvas(viewport,canvas->get_canvas());
VisualServer::get_singleton()->viewport_set_canvas_layer(viewport,canvas->get_canvas(),layer);
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport,canvas->get_canvas(),transform);
viewport = vp->get_viewport();
VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas->get_canvas());
VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas->get_canvas(), layer);
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
} break;
case NOTIFICATION_EXIT_TREE: {
VisualServer::get_singleton()->viewport_remove_canvas(viewport,canvas->get_canvas());
viewport=RID();
VisualServer::get_singleton()->viewport_remove_canvas(viewport, canvas->get_canvas());
viewport = RID();
} break;
}
@ -196,14 +182,12 @@ void CanvasLayer::_notification(int p_what) {
Size2 CanvasLayer::get_viewport_size() const {
if (!is_inside_tree())
return Size2(1,1);
return Size2(1, 1);
Rect2 r = vp->get_visible_rect();
return r.size;
}
RID CanvasLayer::get_viewport() const {
return viewport;
@ -212,88 +196,83 @@ RID CanvasLayer::get_viewport() const {
void CanvasLayer::set_custom_viewport(Node *p_viewport) {
ERR_FAIL_NULL(p_viewport);
if (is_inside_tree()) {
VisualServer::get_singleton()->viewport_remove_canvas(viewport,canvas->get_canvas());
viewport=RID();
VisualServer::get_singleton()->viewport_remove_canvas(viewport, canvas->get_canvas());
viewport = RID();
}
custom_viewport=p_viewport->cast_to<Viewport>();
custom_viewport = p_viewport->cast_to<Viewport>();
if (custom_viewport) {
custom_viewport_id=custom_viewport->get_instance_ID();
custom_viewport_id = custom_viewport->get_instance_ID();
} else {
custom_viewport_id=0;
custom_viewport_id = 0;
}
if (is_inside_tree()) {
if (custom_viewport)
vp=custom_viewport;
vp = custom_viewport;
else
vp=Node::get_viewport();
vp = Node::get_viewport();
viewport = vp->get_viewport();
VisualServer::get_singleton()->viewport_attach_canvas(viewport,canvas->get_canvas());
VisualServer::get_singleton()->viewport_set_canvas_layer(viewport,canvas->get_canvas(),layer);
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport,canvas->get_canvas(),transform);
VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas->get_canvas());
VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas->get_canvas(), layer);
VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
}
}
Node* CanvasLayer::get_custom_viewport() const {
Node *CanvasLayer::get_custom_viewport() const {
return custom_viewport;
}
void CanvasLayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_layer", "layer"), &CanvasLayer::set_layer);
ObjectTypeDB::bind_method(_MD("get_layer"), &CanvasLayer::get_layer);
ObjectTypeDB::bind_method(_MD("set_layer","layer"),&CanvasLayer::set_layer);
ObjectTypeDB::bind_method(_MD("get_layer"),&CanvasLayer::get_layer);
ObjectTypeDB::bind_method(_MD("set_transform", "transform"), &CanvasLayer::set_transform);
ObjectTypeDB::bind_method(_MD("get_transform"), &CanvasLayer::get_transform);
ObjectTypeDB::bind_method(_MD("set_transform","transform"),&CanvasLayer::set_transform);
ObjectTypeDB::bind_method(_MD("get_transform"),&CanvasLayer::get_transform);
ObjectTypeDB::bind_method(_MD("set_offset", "offset"), &CanvasLayer::set_offset);
ObjectTypeDB::bind_method(_MD("get_offset"), &CanvasLayer::get_offset);
ObjectTypeDB::bind_method(_MD("set_offset","offset"),&CanvasLayer::set_offset);
ObjectTypeDB::bind_method(_MD("get_offset"),&CanvasLayer::get_offset);
ObjectTypeDB::bind_method(_MD("set_rotation", "radians"), &CanvasLayer::set_rotation);
ObjectTypeDB::bind_method(_MD("get_rotation"), &CanvasLayer::get_rotation);
ObjectTypeDB::bind_method(_MD("set_rotation","radians"),&CanvasLayer::set_rotation);
ObjectTypeDB::bind_method(_MD("get_rotation"),&CanvasLayer::get_rotation);
ObjectTypeDB::bind_method(_MD("set_rotationd","degrees"),&CanvasLayer::set_rotationd);
ObjectTypeDB::bind_method(_MD("get_rotationd"),&CanvasLayer::get_rotationd);
ObjectTypeDB::bind_method(_MD("set_rotationd", "degrees"), &CanvasLayer::set_rotationd);
ObjectTypeDB::bind_method(_MD("get_rotationd"), &CanvasLayer::get_rotationd);
// TODO: Obsolete those two methods (old name) properly (GH-4397)
ObjectTypeDB::bind_method(_MD("_set_rotationd","degrees"),&CanvasLayer::_set_rotationd);
ObjectTypeDB::bind_method(_MD("_get_rotationd"),&CanvasLayer::_get_rotationd);
ObjectTypeDB::bind_method(_MD("_set_rotationd", "degrees"), &CanvasLayer::_set_rotationd);
ObjectTypeDB::bind_method(_MD("_get_rotationd"), &CanvasLayer::_get_rotationd);
ObjectTypeDB::bind_method(_MD("set_scale","scale"),&CanvasLayer::set_scale);
ObjectTypeDB::bind_method(_MD("get_scale"),&CanvasLayer::get_scale);
ObjectTypeDB::bind_method(_MD("set_scale", "scale"), &CanvasLayer::set_scale);
ObjectTypeDB::bind_method(_MD("get_scale"), &CanvasLayer::get_scale);
ObjectTypeDB::bind_method(_MD("set_custom_viewport","viewport:Viewport"),&CanvasLayer::set_custom_viewport);
ObjectTypeDB::bind_method(_MD("get_custom_viewport:Viewport"),&CanvasLayer::get_custom_viewport);
ObjectTypeDB::bind_method(_MD("set_custom_viewport", "viewport:Viewport"), &CanvasLayer::set_custom_viewport);
ObjectTypeDB::bind_method(_MD("get_custom_viewport:Viewport"), &CanvasLayer::get_custom_viewport);
ObjectTypeDB::bind_method(_MD("get_world_2d:World2D"),&CanvasLayer::get_world_2d);
// ObjectTypeDB::bind_method(_MD("get_viewport"),&CanvasLayer::get_viewport);
ObjectTypeDB::bind_method(_MD("get_world_2d:World2D"), &CanvasLayer::get_world_2d);
// ObjectTypeDB::bind_method(_MD("get_viewport"),&CanvasLayer::get_viewport);
ADD_PROPERTY( PropertyInfo(Variant::INT,"layer",PROPERTY_HINT_RANGE,"-128,128,1"),_SCS("set_layer"),_SCS("get_layer") );
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), _SCS("set_layer"), _SCS("get_layer"));
//ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),_SCS("set_transform"),_SCS("get_transform") );
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset") );
ADD_PROPERTY( PropertyInfo(Variant::REAL,"rotation"),_SCS("set_rotationd"),_SCS("get_rotationd") );
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scale"),_SCS("set_scale"),_SCS("get_scale") );
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), _SCS("set_offset"), _SCS("get_offset"));
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation"), _SCS("set_rotationd"), _SCS("get_rotationd"));
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), _SCS("set_scale"), _SCS("get_scale"));
}
CanvasLayer::CanvasLayer() {
vp=NULL;
scale=Vector2(1,1);
rot=0;
locrotscale_dirty=false;
layer=1;
canvas = Ref<World2D>( memnew(World2D) );
custom_viewport=NULL;
custom_viewport_id=0;
vp = NULL;
scale = Vector2(1, 1);
rot = 0;
locrotscale_dirty = false;
layer = 1;
canvas = Ref<World2D>(memnew(World2D));
custom_viewport = NULL;
custom_viewport_id = 0;
}