Fix signed and unsigned comparisons

The first in my quest to make Godot 3.x compile with -Werror on GCC7
This commit is contained in:
Hein-Pieter van Braam 2017-08-31 23:30:35 +02:00
parent 51ae90d789
commit f9467ec1ea
34 changed files with 105 additions and 105 deletions

View file

@ -385,7 +385,7 @@ void XMLParser::_bind_methods() {
Error XMLParser::read() {
// if not end reached, parse the node
if (P && (P - data) < length - 1 && *P != 0) {
if (P && (P - data) < (int64_t)length - 1 && *P != 0) {
_parse_current_node();
return OK;
}