Fix signed and unsigned comparisons

The first in my quest to make Godot 3.x compile with -Werror on GCC7
This commit is contained in:
Hein-Pieter van Braam 2017-08-31 23:30:35 +02:00
parent 51ae90d789
commit f9467ec1ea
34 changed files with 105 additions and 105 deletions

View file

@ -2958,7 +2958,7 @@ void SpatialEditor::update_transform_gizmo() {
gizmo.transform.origin = pcenter;
gizmo.transform.basis = gizmo_basis;
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i]->update_transform_gizmo_view();
}
}
@ -3108,7 +3108,7 @@ void SpatialEditor::set_state(const Dictionary &p_state) {
Array vp = d["viewports"];
ERR_FAIL_COND(vp.size() > 4);
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i]->set_state(vp[i]);
}
}
@ -3852,15 +3852,15 @@ void SpatialEditor::_toggle_maximize_view(Object *p_viewport) {
if (!maximized) {
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
if (i == index)
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
if (i == (uint32_t)index)
viewports[i]->set_area_as_parent_rect();
else
viewports[i]->hide();
}
} else {
for (int i = 0; i < VIEWPORTS_COUNT; i++)
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++)
viewports[i]->show();
if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT)))
@ -3904,7 +3904,7 @@ void SpatialEditor::clear() {
settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.1));
settings_zfar->set_value(EDITOR_DEF("editors/3d/default_z_far", 1500.0));
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i]->reset();
}
@ -3917,7 +3917,7 @@ void SpatialEditor::clear() {
}
}
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i]->view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(SpatialEditorViewport::VIEW_AUDIO_LISTENER), i == 0);
viewports[i]->viewport->set_as_audio_listener(i == 0);
@ -4074,7 +4074,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
viewport_base = memnew(SpatialEditorViewportContainer);
shader_split->add_child(viewport_base);
viewport_base->set_v_size_flags(SIZE_EXPAND_FILL);
for (int i = 0; i < VIEWPORTS_COUNT; i++) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
viewports[i] = memnew(SpatialEditorViewport(this, editor, i));
viewports[i]->connect("toggle_maximize_view", this, "_toggle_maximize_view");