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Merge pull request #113415 from Calinou/editor-animation-add-shortcut-in-tooltip
Add shortcuts in tooltips to the animation editor's play/pause buttons
This commit is contained in:
commit
f972ab80ec
2 changed files with 13 additions and 5 deletions
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@ -151,12 +151,16 @@ void AnimationPlayerEditor::_notification(int p_what) {
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EditorNode::get_singleton()->connect("scene_changed", callable_mp(this, &AnimationPlayerEditor::_find_player));
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EditorNode::get_singleton()->connect("scene_changed", callable_mp(this, &AnimationPlayerEditor::_find_player));
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add_theme_style_override(SceneStringName(panel), EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SceneStringName(panel), SNAME("Panel")));
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add_theme_style_override(SceneStringName(panel), EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SceneStringName(panel), SNAME("Panel")));
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_update_playback_tooltips();
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} break;
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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if (EditorThemeManager::is_generated_theme_outdated()) {
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if (EditorThemeManager::is_generated_theme_outdated()) {
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add_theme_style_override(SceneStringName(panel), EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SceneStringName(panel), SNAME("Panel")));
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add_theme_style_override(SceneStringName(panel), EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SceneStringName(panel), SNAME("Panel")));
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}
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}
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_update_playback_tooltips();
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} break;
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} break;
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case NOTIFICATION_TRANSLATION_CHANGED:
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case NOTIFICATION_TRANSLATION_CHANGED:
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@ -1202,6 +1206,14 @@ void AnimationPlayerEditor::_update_name_dialog_library_dropdown() {
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}
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}
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}
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}
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void AnimationPlayerEditor::_update_playback_tooltips() {
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stop->set_tooltip_text(TTR("Pause/Stop Animation") + " (" + ED_GET_SHORTCUT("animation_editor/stop_animation")->get_as_text() + ")");
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play->set_tooltip_text(TTR("Play Animation from Start") + " (" + ED_GET_SHORTCUT("animation_editor/play_animation_from_start")->get_as_text() + ")");
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play_from->set_tooltip_text(TTR("Play Animation") + " (" + ED_GET_SHORTCUT("animation_editor/play_animation")->get_as_text() + ")");
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play_bw_from->set_tooltip_text(TTR("Play Animation Backwards") + " (" + ED_GET_SHORTCUT("animation_editor/play_animation_backwards")->get_as_text() + ")");
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play_bw->set_tooltip_text(TTR("Play Animation Backwards from End") + " (" + ED_GET_SHORTCUT("animation_editor/play_animation_from_end")->get_as_text() + ")");
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}
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void AnimationPlayerEditor::_ensure_dummy_player() {
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void AnimationPlayerEditor::_ensure_dummy_player() {
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bool dummy_exists = is_dummy && player && original_node;
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bool dummy_exists = is_dummy && player && original_node;
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if (dummy_exists) {
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if (dummy_exists) {
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@ -2062,27 +2074,22 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug
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play_bw_from = memnew(Button);
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play_bw_from = memnew(Button);
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play_bw_from->set_theme_type_variation(SceneStringName(FlatButton));
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play_bw_from->set_theme_type_variation(SceneStringName(FlatButton));
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play_bw_from->set_tooltip_text(TTR("Play Animation Backwards"));
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playback_container->add_child(play_bw_from);
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playback_container->add_child(play_bw_from);
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play_bw = memnew(Button);
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play_bw = memnew(Button);
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play_bw->set_theme_type_variation(SceneStringName(FlatButton));
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play_bw->set_theme_type_variation(SceneStringName(FlatButton));
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play_bw->set_tooltip_text(TTR("Play Animation Backwards from End"));
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playback_container->add_child(play_bw);
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playback_container->add_child(play_bw);
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stop = memnew(Button);
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stop = memnew(Button);
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stop->set_theme_type_variation(SceneStringName(FlatButton));
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stop->set_theme_type_variation(SceneStringName(FlatButton));
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stop->set_tooltip_text(TTR("Pause/Stop Animation"));
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playback_container->add_child(stop);
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playback_container->add_child(stop);
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play = memnew(Button);
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play = memnew(Button);
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play->set_theme_type_variation(SceneStringName(FlatButton));
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play->set_theme_type_variation(SceneStringName(FlatButton));
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play->set_tooltip_text(TTR("Play Animation from Start"));
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playback_container->add_child(play);
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playback_container->add_child(play);
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play_from = memnew(Button);
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play_from = memnew(Button);
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play_from->set_theme_type_variation(SceneStringName(FlatButton));
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play_from->set_theme_type_variation(SceneStringName(FlatButton));
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play_from->set_tooltip_text(TTR("Play Animation"));
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playback_container->add_child(play_from);
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playback_container->add_child(play_from);
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frame = memnew(SpinBox);
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frame = memnew(SpinBox);
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@ -212,6 +212,7 @@ class AnimationPlayerEditor : public EditorDock {
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void _set_controls_disabled(bool p_disabled);
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void _set_controls_disabled(bool p_disabled);
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void _update_animation_list_icons();
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void _update_animation_list_icons();
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void _update_name_dialog_library_dropdown();
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void _update_name_dialog_library_dropdown();
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void _update_playback_tooltips();
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void _blend_edited();
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void _blend_edited();
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void _animation_player_changed(Object *p_pl);
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void _animation_player_changed(Object *p_pl);
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