diff --git a/doc/classes/Sprite2D.xml b/doc/classes/Sprite2D.xml
index 239c4dcf095..538386eaa6f 100644
--- a/doc/classes/Sprite2D.xml
+++ b/doc/classes/Sprite2D.xml
@@ -71,6 +71,7 @@
The texture's drawing offset.
+ [b]Note:[/b] When you increase [member offset].y in Sprite2D, the sprite moves downward on screen (i.e., +Y is down).
If [code]true[/code], texture is cut from a larger atlas texture. See [member region_rect].
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml
index b2b954ec93c..791699fa4c0 100644
--- a/doc/classes/SpriteBase3D.xml
+++ b/doc/classes/SpriteBase3D.xml
@@ -85,6 +85,7 @@
The texture's drawing offset.
+ [b]Note:[/b] When you increase [member offset].y in Sprite3D, the sprite moves upward in world space (i.e., +Y is up).
The size of one pixel's width on the sprite to scale it in 3D.