mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 14:11:15 +00:00
Change generated On{SignalName} to EmitSignal{SignalName}
This commit is contained in:
parent
76a135926a
commit
fa48ed9945
3 changed files with 5 additions and 5 deletions
|
|
@ -282,7 +282,7 @@ namespace Godot.SourceGenerators
|
|||
.Append(" -= value;\n")
|
||||
.Append("}\n");
|
||||
|
||||
// Generate On{EventName} method to raise the event
|
||||
// Generate EmitSignal{EventName} method to raise the event
|
||||
|
||||
var invokeMethodSymbol = signalDelegate.InvokeMethodData.Method;
|
||||
int paramCount = invokeMethodSymbol.Parameters.Length;
|
||||
|
|
@ -291,7 +291,7 @@ namespace Godot.SourceGenerators
|
|||
"private" :
|
||||
"protected";
|
||||
|
||||
source.Append($" {raiseMethodModifiers} void On{signalName}(");
|
||||
source.Append($" {raiseMethodModifiers} void EmitSignal{signalName}(");
|
||||
for (int i = 0; i < paramCount; i++)
|
||||
{
|
||||
var paramSymbol = invokeMethodSymbol.Parameters[i];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue