mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
[Scene] Add SceneStringNames::text/value_changed
This commit is contained in:
parent
ca18a06ecb
commit
fbb879debd
90 changed files with 238 additions and 232 deletions
|
|
@ -613,10 +613,10 @@ Sprite2DEditor::Sprite2DEditor() {
|
|||
|
||||
v_scroll = memnew(VScrollBar);
|
||||
debug_uv->add_child(v_scroll);
|
||||
v_scroll->connect("value_changed", callable_mp(this, &Sprite2DEditor::_update_zoom_and_pan).unbind(1).bind(false));
|
||||
v_scroll->connect(SceneStringName(value_changed), callable_mp(this, &Sprite2DEditor::_update_zoom_and_pan).unbind(1).bind(false));
|
||||
h_scroll = memnew(HScrollBar);
|
||||
debug_uv->add_child(h_scroll);
|
||||
h_scroll->connect("value_changed", callable_mp(this, &Sprite2DEditor::_update_zoom_and_pan).unbind(1).bind(false));
|
||||
h_scroll->connect(SceneStringName(value_changed), callable_mp(this, &Sprite2DEditor::_update_zoom_and_pan).unbind(1).bind(false));
|
||||
|
||||
debug_uv_dialog->connect(SceneStringName(confirmed), callable_mp(this, &Sprite2DEditor::_create_node));
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue