mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 08:23:29 +00:00
Revert "Add missing SNAME macro optimization to all theme methods call"
This reverts commit a988fad9a0
.
As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used
everywhere but only in critical code paths. For theme methods specifically, it
was by design that only getters use `SNAME` and not setters.
This commit is contained in:
parent
0154ce2c8d
commit
fc076ece3d
90 changed files with 1648 additions and 1648 deletions
|
@ -713,7 +713,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
|
|||
LineEdit *line_edit = memnew(LineEdit);
|
||||
line_edit->set_text(node->get_text());
|
||||
line_edit->set_expand_to_text_length_enabled(true);
|
||||
line_edit->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("source"), SNAME("EditorFonts")));
|
||||
line_edit->add_theme_font_override("font", get_theme_font(SNAME("source"), SNAME("EditorFonts")));
|
||||
gnode->add_child(line_edit);
|
||||
line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed), varray(E));
|
||||
} else {
|
||||
|
@ -743,11 +743,11 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
|
|||
Color c = sbf->get_border_color();
|
||||
c = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0, 0.85) : Color(0.0, 0.0, 0.0, 0.85);
|
||||
Color ic = c;
|
||||
gnode->add_theme_color_override(SNAME("title_color"), c);
|
||||
gnode->add_theme_color_override("title_color", c);
|
||||
c.a = 1;
|
||||
gnode->add_theme_color_override(SNAME("close_color"), c);
|
||||
gnode->add_theme_color_override(SNAME("resizer_color"), ic);
|
||||
gnode->add_theme_style_override(SNAME("frame"), sbf);
|
||||
gnode->add_theme_color_override("close_color", c);
|
||||
gnode->add_theme_color_override("resizer_color", ic);
|
||||
gnode->add_theme_style_override("frame", sbf);
|
||||
}
|
||||
|
||||
const Color mono_color = get_theme_color(SNAME("mono_color"), SNAME("Editor"));
|
||||
|
@ -2661,7 +2661,7 @@ Ref<Texture2D> VisualScriptEditor::get_theme_icon() {
|
|||
icon_name += "Internal";
|
||||
}
|
||||
|
||||
if (Control::has_theme_icon(icon_name, SNAME("EditorIcons"))) {
|
||||
if (Control::has_theme_icon(icon_name, "EditorIcons")) {
|
||||
return Control::get_theme_icon(icon_name, SNAME("EditorIcons"));
|
||||
}
|
||||
|
||||
|
@ -3931,13 +3931,13 @@ void VisualScriptEditor::_notification(int p_what) {
|
|||
|
||||
update_toggle_scripts_button();
|
||||
|
||||
edit_variable_edit->add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
|
||||
edit_signal_edit->add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
|
||||
func_input_scroll->add_theme_style_override(SNAME("bg"), get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
|
||||
edit_variable_edit->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
|
||||
edit_signal_edit->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
|
||||
func_input_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
|
||||
|
||||
Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme();
|
||||
|
||||
bool dark_theme = tm->get_constant(SNAME("dark_theme"), SNAME("Editor"));
|
||||
bool dark_theme = tm->get_constant("dark_theme", "Editor");
|
||||
|
||||
if (dark_theme) {
|
||||
node_colors["flow_control"] = Color(0.96, 0.96, 0.96);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue