Vectors: Use clear() and has().

Use clear() instead of resize(0).

Use has() instead of "find(p_val) != -1".
This commit is contained in:
Anilforextra 2022-02-02 00:04:13 +05:45
parent ea12094f19
commit fc27636999
36 changed files with 62 additions and 64 deletions

View file

@ -755,7 +755,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
//now scroll it to draw
state_machine_draw->draw_style_box(sb, nr.node);
if (playing && (blend_from == name || current == name || travel_path.find(name) != -1)) {
if (playing && (blend_from == name || current == name || travel_path.has(name))) {
state_machine_draw->draw_style_box(playing_overlay, nr.node);
}