Fix focus grab warning on macOS when running game in embedded mode.

This commit is contained in:
LanzaSchneider 2025-11-29 09:12:33 +08:00
parent 7ed0b61676
commit fc79b3c115

View file

@ -357,7 +357,9 @@ void GameView::_instance_starting(int p_idx, List<String> &r_arguments) {
_show_update_window_wrapper();
embedded_process->grab_focus();
if (embedded_process->get_focus_mode_with_override() != FOCUS_NONE) {
embedded_process->grab_focus();
}
}
_update_arguments_for_instance(p_idx, r_arguments);
@ -444,7 +446,10 @@ void GameView::_play_pressed() {
EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_GAME);
// Reset the normal size of the bottom panel when fully expanded.
EditorNode::get_singleton()->get_bottom_panel()->set_expanded(false);
embedded_process->grab_focus();
if (embedded_process->get_focus_mode_with_override() != FOCUS_NONE) {
embedded_process->grab_focus();
}
}
embedded_process->embed_process(current_process_id);
_update_ui();