mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Merge pull request #104310 from mihe/jolt/back-face-collision
Fix `ConcavePolygonShape3D` always enabling `backface_collision` when using Jolt Physics
This commit is contained in:
commit
fc827bbe25
2 changed files with 12 additions and 5 deletions
|
@ -49,7 +49,9 @@ void collide_double_sided_vs_shape(const JPH::Shape *p_shape1, const JPH::Shape
|
||||||
const JoltCustomDoubleSidedShape *shape1 = static_cast<const JoltCustomDoubleSidedShape *>(p_shape1);
|
const JoltCustomDoubleSidedShape *shape1 = static_cast<const JoltCustomDoubleSidedShape *>(p_shape1);
|
||||||
|
|
||||||
JPH::CollideShapeSettings new_collide_shape_settings = p_collide_shape_settings;
|
JPH::CollideShapeSettings new_collide_shape_settings = p_collide_shape_settings;
|
||||||
new_collide_shape_settings.mBackFaceMode = JPH::EBackFaceMode::CollideWithBackFaces;
|
if (shape1->should_collide_with_back_faces()) {
|
||||||
|
new_collide_shape_settings.mBackFaceMode = JPH::EBackFaceMode::CollideWithBackFaces;
|
||||||
|
}
|
||||||
|
|
||||||
JPH::CollisionDispatch::sCollideShapeVsShape(shape1->GetInnerShape(), p_shape2, p_scale1, p_scale2, p_center_of_mass_transform1, p_center_of_mass_transform2, p_sub_shape_id_creator1, p_sub_shape_id_creator2, new_collide_shape_settings, p_collector, p_shape_filter);
|
JPH::CollisionDispatch::sCollideShapeVsShape(shape1->GetInnerShape(), p_shape2, p_scale1, p_scale2, p_center_of_mass_transform1, p_center_of_mass_transform2, p_sub_shape_id_creator1, p_sub_shape_id_creator2, new_collide_shape_settings, p_collector, p_shape_filter);
|
||||||
}
|
}
|
||||||
|
@ -60,7 +62,9 @@ void collide_shape_vs_double_sided(const JPH::Shape *p_shape1, const JPH::Shape
|
||||||
const JoltCustomDoubleSidedShape *shape2 = static_cast<const JoltCustomDoubleSidedShape *>(p_shape2);
|
const JoltCustomDoubleSidedShape *shape2 = static_cast<const JoltCustomDoubleSidedShape *>(p_shape2);
|
||||||
|
|
||||||
JPH::CollideShapeSettings new_collide_shape_settings = p_collide_shape_settings;
|
JPH::CollideShapeSettings new_collide_shape_settings = p_collide_shape_settings;
|
||||||
new_collide_shape_settings.mBackFaceMode = JPH::EBackFaceMode::CollideWithBackFaces;
|
if (shape2->should_collide_with_back_faces()) {
|
||||||
|
new_collide_shape_settings.mBackFaceMode = JPH::EBackFaceMode::CollideWithBackFaces;
|
||||||
|
}
|
||||||
|
|
||||||
JPH::CollisionDispatch::sCollideShapeVsShape(p_shape1, shape2->GetInnerShape(), p_scale1, p_scale2, p_center_of_mass_transform1, p_center_of_mass_transform2, p_sub_shape_id_creator1, p_sub_shape_id_creator2, new_collide_shape_settings, p_collector, p_shape_filter);
|
JPH::CollisionDispatch::sCollideShapeVsShape(p_shape1, shape2->GetInnerShape(), p_scale1, p_scale2, p_center_of_mass_transform1, p_center_of_mass_transform2, p_sub_shape_id_creator1, p_sub_shape_id_creator2, new_collide_shape_settings, p_collector, p_shape_filter);
|
||||||
}
|
}
|
||||||
|
@ -71,7 +75,9 @@ void cast_shape_vs_double_sided(const JPH::ShapeCast &p_shape_cast, const JPH::S
|
||||||
const JoltCustomDoubleSidedShape *shape = static_cast<const JoltCustomDoubleSidedShape *>(p_shape);
|
const JoltCustomDoubleSidedShape *shape = static_cast<const JoltCustomDoubleSidedShape *>(p_shape);
|
||||||
|
|
||||||
JPH::ShapeCastSettings new_shape_cast_settings = p_shape_cast_settings;
|
JPH::ShapeCastSettings new_shape_cast_settings = p_shape_cast_settings;
|
||||||
new_shape_cast_settings.mBackFaceModeTriangles = JPH::EBackFaceMode::CollideWithBackFaces;
|
if (shape->should_collide_with_back_faces()) {
|
||||||
|
new_shape_cast_settings.mBackFaceModeTriangles = JPH::EBackFaceMode::CollideWithBackFaces;
|
||||||
|
}
|
||||||
|
|
||||||
JPH::CollisionDispatch::sCastShapeVsShapeLocalSpace(p_shape_cast, new_shape_cast_settings, shape->GetInnerShape(), p_scale, p_shape_filter, p_center_of_mass_transform2, p_sub_shape_id_creator1, p_sub_shape_id_creator2, p_collector);
|
JPH::CollisionDispatch::sCastShapeVsShapeLocalSpace(p_shape_cast, new_shape_cast_settings, shape->GetInnerShape(), p_scale, p_shape_filter, p_center_of_mass_transform2, p_sub_shape_id_creator1, p_sub_shape_id_creator2, p_collector);
|
||||||
}
|
}
|
||||||
|
@ -104,8 +110,7 @@ void JoltCustomDoubleSidedShape::register_type() {
|
||||||
|
|
||||||
void JoltCustomDoubleSidedShape::CastRay(const JPH::RayCast &p_ray, const JPH::RayCastSettings &p_ray_cast_settings, const JPH::SubShapeIDCreator &p_sub_shape_id_creator, JPH::CastRayCollector &p_collector, const JPH::ShapeFilter &p_shape_filter) const {
|
void JoltCustomDoubleSidedShape::CastRay(const JPH::RayCast &p_ray, const JPH::RayCastSettings &p_ray_cast_settings, const JPH::SubShapeIDCreator &p_sub_shape_id_creator, JPH::CastRayCollector &p_collector, const JPH::ShapeFilter &p_shape_filter) const {
|
||||||
JPH::RayCastSettings new_ray_cast_settings = p_ray_cast_settings;
|
JPH::RayCastSettings new_ray_cast_settings = p_ray_cast_settings;
|
||||||
|
if (!should_collide_with_back_faces()) {
|
||||||
if (!back_face_collision) {
|
|
||||||
new_ray_cast_settings.SetBackFaceMode(JPH::EBackFaceMode::IgnoreBackFaces);
|
new_ray_cast_settings.SetBackFaceMode(JPH::EBackFaceMode::IgnoreBackFaces);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -68,4 +68,6 @@ public:
|
||||||
JoltCustomDecoratedShape(JoltCustomShapeSubType::DOUBLE_SIDED, p_inner_shape), back_face_collision(p_back_face_collision) {}
|
JoltCustomDecoratedShape(JoltCustomShapeSubType::DOUBLE_SIDED, p_inner_shape), back_face_collision(p_back_face_collision) {}
|
||||||
|
|
||||||
virtual void CastRay(const JPH::RayCast &p_ray, const JPH::RayCastSettings &p_ray_cast_settings, const JPH::SubShapeIDCreator &p_sub_shape_id_creator, JPH::CastRayCollector &p_collector, const JPH::ShapeFilter &p_shape_filter = JPH::ShapeFilter()) const override;
|
virtual void CastRay(const JPH::RayCast &p_ray, const JPH::RayCastSettings &p_ray_cast_settings, const JPH::SubShapeIDCreator &p_sub_shape_id_creator, JPH::CastRayCollector &p_collector, const JPH::ShapeFilter &p_shape_filter = JPH::ShapeFilter()) const override;
|
||||||
|
|
||||||
|
bool should_collide_with_back_faces() const { return back_face_collision; }
|
||||||
};
|
};
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue