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Merge pull request #105718 from aaronfranke/nav-const-caps
Capitalize global navigation constants
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commit
fd1168620f
13 changed files with 37 additions and 37 deletions
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@ -71,7 +71,7 @@ void NavMap2D::set_cell_size(real_t p_cell_size) {
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if (cell_size == p_cell_size) {
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return;
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}
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cell_size = MAX(p_cell_size, NavigationDefaults2D::navmesh_cell_size_min);
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cell_size = MAX(p_cell_size, NavigationDefaults2D::NAV_MESH_CELL_SIZE_MIN);
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_update_merge_rasterizer_cell_dimensions();
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map_settings_dirty = true;
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}
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@ -80,7 +80,7 @@ void NavMap2D::set_merge_rasterizer_cell_scale(float p_value) {
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if (merge_rasterizer_cell_scale == p_value) {
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return;
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}
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merge_rasterizer_cell_scale = MAX(p_value, NavigationDefaults2D::navmesh_cell_size_min);
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merge_rasterizer_cell_scale = MAX(p_value, NavigationDefaults2D::NAV_MESH_CELL_SIZE_MIN);
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_update_merge_rasterizer_cell_dimensions();
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map_settings_dirty = true;
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}
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@ -50,7 +50,7 @@ class NavObstacle2D;
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class NavMap2D : public NavRid2D {
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/// To find the polygons edges the vertices are displaced in a grid where
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/// each cell has the following cell_size.
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real_t cell_size = NavigationDefaults2D::navmesh_cell_size;
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real_t cell_size = NavigationDefaults2D::NAV_MESH_CELL_SIZE;
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// For the inter-region merging to work, internal rasterization is performed.
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Vector2 merge_rasterizer_cell_size = Vector2(cell_size, cell_size);
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@ -60,10 +60,10 @@ class NavMap2D : public NavRid2D {
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bool use_edge_connections = true;
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/// This value is used to detect the near edges to connect.
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real_t edge_connection_margin = NavigationDefaults2D::edge_connection_margin;
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real_t edge_connection_margin = NavigationDefaults2D::EDGE_CONNECTION_MARGIN;
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/// This value is used to limit how far links search to find polygons to connect to.
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real_t link_connection_radius = NavigationDefaults2D::link_connection_radius;
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real_t link_connection_radius = NavigationDefaults2D::LINK_CONNECTION_RADIUS;
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bool map_settings_dirty = true;
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