mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
Small changes to the comments in the script templates.
This commit is contained in:
parent
07d4cd7f6d
commit
fd17b960e9
3 changed files with 19 additions and 21 deletions
|
@ -54,18 +54,18 @@ void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
|
|||
}
|
||||
Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
|
||||
|
||||
String _template = String() +
|
||||
"extends %BASE%\n\n" +
|
||||
"# class member variables go here, for example:\n" +
|
||||
"# var a = 2\n" +
|
||||
"# var b = \"textvar\"\n\n" +
|
||||
"func _ready():\n" +
|
||||
"%TS%# Called when the node is added to the scene for the first time.\n" +
|
||||
"%TS%# Initialization here.\n" +
|
||||
"%TS%pass\n\n" +
|
||||
"#func _process(delta):\n" +
|
||||
"#%TS%# Called every frame. Delta is time since last frame.\n" +
|
||||
"#%TS%# Update game logic here.\n" +
|
||||
String _template = "extends %BASE%\n"
|
||||
"\n"
|
||||
"# Declare member variables here. Examples:\n"
|
||||
"# var a = 2\n"
|
||||
"# var b = \"text\"\n"
|
||||
"\n"
|
||||
"# Called when the node enters the scene tree for the first time.\n"
|
||||
"func _ready():\n"
|
||||
"%TS%pass # Replace with function body.\n"
|
||||
"\n"
|
||||
"# Called every frame. 'delta' is the elapsed time since the previous frame.\n"
|
||||
"#func _process(delta):\n"
|
||||
"#%TS%pass\n";
|
||||
|
||||
_template = _template.replace("%BASE%", p_base_class_name);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue