mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Added set_extra_headers() to WebSocketServer
This commit is contained in:
parent
c896ba8c8c
commit
fd4341fba4
7 changed files with 25 additions and 3 deletions
|
@ -96,7 +96,7 @@ bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols, St
|
|||
return true;
|
||||
}
|
||||
|
||||
Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uint64_t p_timeout, String &r_resource_name) {
|
||||
Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uint64_t p_timeout, String &r_resource_name, const Vector<String> &p_extra_headers) {
|
||||
if (OS::get_singleton()->get_ticks_msec() - time > p_timeout) {
|
||||
print_verbose(vformat("WebSocket handshake timed out after %.3f seconds.", p_timeout * 0.001));
|
||||
return ERR_TIMEOUT;
|
||||
|
@ -141,6 +141,9 @@ Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uin
|
|||
if (!protocol.is_empty()) {
|
||||
s += "Sec-WebSocket-Protocol: " + protocol + "\r\n";
|
||||
}
|
||||
for (int i = 0; i < p_extra_headers.size(); i++) {
|
||||
s += p_extra_headers[i] + "\r\n";
|
||||
}
|
||||
s += "\r\n";
|
||||
response = s.utf8();
|
||||
has_request = true;
|
||||
|
@ -167,6 +170,10 @@ Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uin
|
|||
return OK;
|
||||
}
|
||||
|
||||
void WSLServer::set_extra_headers(const Vector<String> &p_headers) {
|
||||
_extra_headers = p_headers;
|
||||
}
|
||||
|
||||
Error WSLServer::listen(int p_port, const Vector<String> p_protocols, bool gd_mp_api) {
|
||||
ERR_FAIL_COND_V(is_listening(), ERR_ALREADY_IN_USE);
|
||||
|
||||
|
@ -199,7 +206,7 @@ void WSLServer::poll() {
|
|||
for (const Ref<PendingPeer> &E : _pending) {
|
||||
String resource_name;
|
||||
Ref<PendingPeer> ppeer = E;
|
||||
Error err = ppeer->do_handshake(_protocols, handshake_timeout, resource_name);
|
||||
Error err = ppeer->do_handshake(_protocols, handshake_timeout, resource_name, _extra_headers);
|
||||
if (err == ERR_BUSY) {
|
||||
continue;
|
||||
} else if (err != OK) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue