mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Bugfix: This should fix the issue with the mouse global position
This commit is contained in:
parent
082a2f95df
commit
fe11a2d23d
1 changed files with 2 additions and 0 deletions
|
|
@ -434,6 +434,8 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|||
}
|
||||
|
||||
input->set_mouse_pos(Point2(mm.x, mm.y));
|
||||
mm.global_x = mm.x;
|
||||
mm.global_y = mm.y;
|
||||
mm.speed_x = input->get_mouse_speed().x;
|
||||
mm.speed_y = input->get_mouse_speed().y;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue