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Use mingw-std-threads in MinGW builds
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29 changed files with 2342 additions and 28 deletions
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@ -260,6 +260,10 @@ class VisualShaderEditor : public VBoxContainer {
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COLLAPSE_ALL
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};
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#ifdef MINGW_ENABLED
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#undef DELETE
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#endif
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enum NodeMenuOptions {
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ADD,
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SEPARATOR, // ignore
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