Merge pull request #97838 from CycloneRing/get_open_scenes_roots

EditorInterface: Add `get_open_scene_roots` to retrieve all opened scenes root nodes
This commit is contained in:
Thaddeus Crews 2025-03-11 09:34:40 -05:00
commit fe778d2745
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GPG key ID: 62181B86FE9E5D84
3 changed files with 25 additions and 5 deletions

View file

@ -156,10 +156,16 @@
[b]Warning:[/b] Removing and freeing this node will render a part of the editor useless and may cause a crash.
</description>
</method>
<method name="get_open_scene_roots" qualifiers="const">
<return type="Node[]" />
<description>
Returns an array with references to the root nodes of the currently opened scenes.
</description>
</method>
<method name="get_open_scenes" qualifiers="const">
<return type="PackedStringArray" />
<description>
Returns an [Array] with the file paths of the currently opened scenes.
Returns an array with the file paths of the currently opened scenes.
</description>
</method>
<method name="get_playing_scene" qualifiers="const">

View file

@ -667,12 +667,24 @@ PackedStringArray EditorInterface::get_open_scenes() const {
PackedStringArray ret;
Vector<EditorData::EditedScene> scenes = EditorNode::get_editor_data().get_edited_scenes();
int scns_amount = scenes.size();
for (int idx_scn = 0; idx_scn < scns_amount; idx_scn++) {
if (scenes[idx_scn].root == nullptr) {
for (EditorData::EditedScene &edited_scene : scenes) {
if (edited_scene.root == nullptr) {
continue;
}
ret.push_back(scenes[idx_scn].root->get_scene_file_path());
ret.push_back(edited_scene.root->get_scene_file_path());
}
return ret;
}
TypedArray<Node> EditorInterface::get_open_scene_roots() const {
TypedArray<Node> ret;
Vector<EditorData::EditedScene> scenes = EditorNode::get_editor_data().get_edited_scenes();
for (EditorData::EditedScene &edited_scene : scenes) {
if (edited_scene.root == nullptr) {
continue;
}
ret.push_back(edited_scene.root);
}
return ret;
}
@ -830,6 +842,7 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path);
ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorInterface::get_open_scenes);
ClassDB::bind_method(D_METHOD("get_open_scene_roots"), &EditorInterface::get_open_scene_roots);
ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root);
ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);

View file

@ -170,6 +170,7 @@ public:
void reload_scene_from_path(const String &scene_path);
PackedStringArray get_open_scenes() const;
TypedArray<Node> get_open_scene_roots() const;
Node *get_edited_scene_root() const;
Error save_scene();